Bu web sayfasi javascript ile daha iyi çalışır
Ana Sayfa
Keşfet
Yoda
Portal
Forum
Yardım
Giriş Yap
akeemcherry
/
ZCW-OOP-Casino
şundan çatallanmış
Cohort4.2/ZCW-OOP-Casino
İzle
1
Yıldızla
0
Çatalla
0
Kod
Sorunlar
0
Değişiklik İstekleri
0
Sürümler
0
Wiki
Aktivite
17
İşlemeler
6
Dallar
Dal:
master
akeem_branch
dev
feat/dev
master
x_branch
zay_branch
Dallar
Biçim İmleri
${ item.name }
Branş
${ searchTerm }
oluştur
'master'den
${ noResults }
ZCW-OOP-Casino
/
README.md
README.md
999B
Kalıcı Bağlantı
Geçmiş
Ham
ZCW-Casino
Objective:
To create a casino simulation.
Minimum Viable Product (MVP)
Your application must have at the very least 3 games:
Go Fish a card game
BlackJack a card game
Craps a dice game
Specs
The project should include some concept of
Player
class
Player
objects should be created upon input from a user.
Game
interface
Contract which ensures that a class enforces some aspect of
playing
.
Gamble
interface
Contract which ensures that a class enforces some aspect of
waging money
.
Developmental Notes
Go fish is a friendly game and should not involve gambling.
BlackJack
and
GoFish
are both Card Games and should therefore inherit from a common
CardGame
.
Any common logic or fields between the games should live CardGame class,
not
BlackJack
nor
GoFish.
You must have a completed and approved UML diagram before you proceed to do any development
All public methods should be tested.