Este sitio web funciona mejor con JavaScript
Inicio
Explorar
Yoda
Portal
Forum
Ayuda
Iniciar sesión
akeemcherry
/
ZCW-OOP-Casino
forked de
Cohort4.2/ZCW-OOP-Casino
Seguir
1
Destacar
0
Cuchillo
0
Código
Incidencias
0
Peticiones pull
0
Lanzamientos
0
Wiki
Activity
17
Commits
6
Ramas
Rama:
master
akeem_branch
dev
feat/dev
master
x_branch
zay_branch
Ramas
Etiquetas
${ item.name }
Crear rama
${ searchTerm }
desde 'master'
${ noResults }
ZCW-OOP-Casino
/
README.md
README.md
999B
Enlace permanente
Histórico
Original
ZCW-Casino
Objective:
To create a casino simulation.
Minimum Viable Product (MVP)
Your application must have at the very least 3 games:
Go Fish a card game
BlackJack a card game
Craps a dice game
Specs
The project should include some concept of
Player
class
Player
objects should be created upon input from a user.
Game
interface
Contract which ensures that a class enforces some aspect of
playing
.
Gamble
interface
Contract which ensures that a class enforces some aspect of
waging money
.
Developmental Notes
Go fish is a friendly game and should not involve gambling.
BlackJack
and
GoFish
are both Card Games and should therefore inherit from a common
CardGame
.
Any common logic or fields between the games should live CardGame class,
not
BlackJack
nor
GoFish.
You must have a completed and approved UML diagram before you proceed to do any development
All public methods should be tested.