the second Objects lab.

TicketMachine.java 2.7KB

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  1. /**
  2. * TicketMachine models a naive ticket machine that issues
  3. * flat-fare tickets.
  4. * The price of a ticket is specified via the constructor.
  5. * It is a naive machine in the sense that it trusts its users
  6. * to insert enough money before trying to print a ticket.
  7. * It also assumes that users enter sensible amounts.
  8. *
  9. * @author David J. Barnes and Michael Kolling
  10. * @version 2008.03.30
  11. */
  12. public class TicketMachine
  13. {
  14. // The price of a ticket from this machine.
  15. private int price;
  16. // The amount of money entered by a customer so far.
  17. private int balance;
  18. // The total amount of money collected by this machine.
  19. private int total;
  20. // Excersise 2.15.
  21. private int status;
  22. public TicketMachine(int amount) {
  23. price = amount;
  24. balance = 0;
  25. total = 0;
  26. }
  27. /**
  28. * Create a machine that issues tickets of the given price.
  29. * Note that the price must be greater than zero, and there
  30. * are no checks to ensure this.
  31. */
  32. public TicketMachine()
  33. {
  34. price = 1000;
  35. balance = 0;
  36. total = 0;
  37. }
  38. /**
  39. * Return the price of a ticket.
  40. */
  41. public int getPrice()
  42. {
  43. return price;
  44. }
  45. /**
  46. * Return the amount of money already inserted for the
  47. * next ticket.
  48. */
  49. public int getBalance()
  50. {
  51. return balance;
  52. }
  53. // Excercise 2.24
  54. public int getTotal()
  55. {
  56. return total;
  57. }
  58. // Excercise 2.30 + 2.41
  59. public void setPrice(int amount) {
  60. price = amount;
  61. }
  62. /**
  63. * Receive an amount of money in cents from a customer.
  64. */
  65. public void insertMoney(int amount)
  66. {
  67. balance = balance + amount;
  68. }
  69. // Excercise 2.33
  70. public void prompt()
  71. {
  72. System.out.println("Please insert the correct amount of money.");
  73. }
  74. // Excercise 2.34
  75. public void showPrice()
  76. {
  77. System.out.println("The price of a ticket is " + price + " cents.");
  78. }
  79. /**
  80. * Print a ticket.
  81. * Update the total collected and
  82. * reduce the balance to zero.
  83. */
  84. public void printTicket()
  85. {
  86. // Simulate the printing of a ticket.
  87. System.out.println("##################");
  88. System.out.println("# The BlueJ Line");
  89. System.out.println("# Ticket");
  90. System.out.println("# " + price + " cents.");
  91. System.out.println("##################");
  92. System.out.println();
  93. // Update the total collected with the balance.
  94. total = total + balance;
  95. // Clear the balance.
  96. balance = 0;
  97. }
  98. // Excercise 2.40
  99. public void empty()
  100. {
  101. total = 0;
  102. }
  103. }