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Kristofer Younger 6 年 前
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@@ -4,8 +4,82 @@ the second Objects lab.
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 look for the Chapter reading you need in the doc folder.
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+* Exercise 2.1 Create a TicketMachine object on the object bench and take a look
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+at its methods. You should see the following: getBalance, getPrice, insertMoney,
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+and printTicket. Try out the getPrice method. You should see a return value containing
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+the price of the tickets that was set when this object was created. Use the
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+insertMoney method to simulate inserting an amount of money into the machine and
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+then use getBalance to check that the machine has a record of the amount inserted.
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+You can insert several separate amounts of money into the machine, just like you might
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+insert multiple coins or notes into a real machine. Try inserting the exact amount
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+required for a ticket. As this is a simple machine, a ticket will not be issued automatically,
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+so once you have inserted enough money, call the printTicket method. A
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+facsimile ticket should be printed in the BlueJ terminal window.
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+* Exercise 2.2 What value is returned if you check the machine’s balance after it
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+has printed a ticket?
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+* Exercise 2.3 Experiment with inserting different amounts of money before printing
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+tickets. Do you notice anything strange about the machine’s behavior? What happens
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+if you insert too much money into the machine – do you receive any refund? What
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+happens if you do not insert enough and then try to print a ticket?
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+* Exercise 2.4 Try to obtain a good understanding of a ticket machine’s behavior by
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+interacting with it on the object bench before we start looking at how the
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+TicketMachine class is implemented in the next section.
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+* Exercise 2.5 Create another ticket machine for tickets of a different price. Buy a
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+ticket from that machine. Does the printed ticket look different?
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+
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+* Exercise 2.6 Write out what you think the outer wrappers of the Student and
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+LabClass classes might look like – do not worry about the inner part.
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+* Exercise 2.7 Does it matter whether we write
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+`public class TicketMachine`
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+or
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+`class public TicketMachine`
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+in the outer wrapper of a class? Edit the source of the TicketMachine class to
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+make the change and then close the editor window. Do you notice a change in the
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+class diagram?
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+What error message do you get when you now press the Compile button? Do you think
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+this message clearly explains what is wrong?
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+* Exercise 2.8 Check whether or not it is possible to leave out the word public
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+from the outer wrapper of the TicketMachine class.
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+
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+* Exercise 2.9 From your earlier experimentation with the ticket machine objects
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+within BlueJ you can probably remember the names of some of the methods –
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+printTicket, for instance. Look at the class definition in Code 2.1 and use this
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+knowledge, along with the additional information about ordering we have given you,
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+to try to make a list of the names of the fields, constructors, and methods in the
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+TicketMachine class. Hint: There is only one constructor in the class.
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+Exercise 2.10 Do you notice any features of the constructor that make it significantly
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+different from the other methods of the class?
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+
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+* Exercise 2.11 What do you think is the type of each of the following fields?
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+```
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+private int count;
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+private Student representative;
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+private Server host;
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+```
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+* Exercise 2.12 What are the names of the following fields?
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+```
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+private boolean alive;
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+private Person tutor;
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+private Game game;
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+```
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+* Exercise 2.13 In the following field declaration from the TicketMachine class
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+`private int price;`
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+does it matter which order the three words appear in? Edit the TicketMachine class to
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+try different orderings. After each change, close the editor. Does the appearance of the
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+class diagram after each change give you a clue as to whether or not other orderings are
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+possible? Check by pressing the Compile button to see if there is an error message.
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+Make sure that you reinstate the original version after your experiments!
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+* Exercise 2.14 Is it always necessary to have a semicolon at the end of a field declaration?
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+Once again, experiment via the editor. The rule you will learn here is an
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+important one, so be sure to remember it.
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+* Exercise 2.15 Write in full the declaration for a field of type int whose name is
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+status.
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 * Exercise 2.16 To what class does the following constructor belong?
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-`public Student(String name)`
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+```
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+public Student(String name)
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+```
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 * Exercise 2.17 How many parameters does the following constructor have andwhat are their types?
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-`public Book(String title, double price)`
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+```
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+public Book(String title, double price)
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+```
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 * Exercise 2.18 Can you guess what types some of  the Bookclass’s fields mightbe? Can you assume anything about the names of its fields?