123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113 |
- 'use strict';
- var util = require('util'),
- Match = require ('../match');
-
- /**
- * This class matches UTF-16 and UTF-32, both big- and little-endian. The
- * BOM will be used if it is present.
- */
- module.exports.UTF_16BE = function() {
- this.name = function() {
- return 'UTF-16BE';
- };
- this.match = function(det) {
- var input = det.fRawInput;
-
- if (input.length >= 2 && ((input[0] & 0xff) == 0xfe && (input[1] & 0xff) == 0xff)) {
- return new Match(det, this, 100); // confidence = 100
- }
-
- // TODO: Do some statistics to check for unsigned UTF-16BE
- return null;
- };
- };
-
- module.exports.UTF_16LE = function() {
- this.name = function() {
- return 'UTF-16LE';
- };
- this.match = function(det) {
- var input = det.fRawInput;
-
- if (input.length >= 2 && ((input[0] & 0xff) == 0xff && (input[1] & 0xff) == 0xfe)) {
- // LE BOM is present.
- if (input.length >= 4 && input[2] == 0x00 && input[3] == 0x00) {
- // It is probably UTF-32 LE, not UTF-16
- return null;
- }
- return new Match(det, this, 100); // confidence = 100
- }
-
- // TODO: Do some statistics to check for unsigned UTF-16LE
- return null;
- }
- };
-
- function UTF_32() {};
- UTF_32.prototype.match = function(det) {
- var input = det.fRawInput,
- limit = (det.fRawLength / 4) * 4,
- numValid = 0,
- numInvalid = 0,
- hasBOM = false,
- confidence = 0;
-
- if (limit == 0) {
- return null;
- }
-
- if (this.getChar(input, 0) == 0x0000FEFF) {
- hasBOM = true;
- }
-
- for (var i = 0; i < limit; i += 4) {
- var ch = this.getChar(input, i);
-
- if (ch < 0 || ch >= 0x10FFFF || (ch >= 0xD800 && ch <= 0xDFFF)) {
- numInvalid += 1;
- } else {
- numValid += 1;
- }
- }
-
- // Cook up some sort of confidence score, based on presence of a BOM
- // and the existence of valid and/or invalid multi-byte sequences.
- if (hasBOM && numInvalid == 0) {
- confidence = 100;
- } else if (hasBOM && numValid > numInvalid * 10) {
- confidence = 80;
- } else if (numValid > 3 && numInvalid == 0) {
- confidence = 100;
- } else if (numValid > 0 && numInvalid == 0) {
- confidence = 80;
- } else if (numValid > numInvalid * 10) {
- // Probably corrupt UTF-32BE data. Valid sequences aren't likely by chance.
- confidence = 25;
- }
-
- // return confidence == 0 ? null : new CharsetMatch(det, this, confidence);
- return confidence == 0 ? null : new Match(det, this, confidence);
- };
-
- module.exports.UTF_32BE = function() {
- this.name = function() {
- return 'UTF-32BE';
- };
- this.getChar = function(input, index) {
- return (input[index + 0] & 0xff) << 24 | (input[index + 1] & 0xff) << 16 |
- (input[index + 2] & 0xff) << 8 | (input[index + 3] & 0xff);
- };
- };
- util.inherits(module.exports.UTF_32BE, UTF_32);
-
- module.exports.UTF_32LE = function() {
- this.name = function() {
- return 'UTF-32LE';
- };
- this.getChar = function(input, index) {
- return (input[index + 3] & 0xff) << 24 | (input[index + 2] & 0xff) << 16 |
- (input[index + 1] & 0xff) << 8 | (input[index + 0] & 0xff);
- };
- };
- util.inherits(module.exports.UTF_32LE, UTF_32);
|