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- /* -*- Mode: js; js-indent-level: 2; -*- */
- /*
- * Copyright 2011 Mozilla Foundation and contributors
- * Licensed under the New BSD license. See LICENSE or:
- * http://opensource.org/licenses/BSD-3-Clause
- *
- * Based on the Base 64 VLQ implementation in Closure Compiler:
- * https://code.google.com/p/closure-compiler/source/browse/trunk/src/com/google/debugging/sourcemap/Base64VLQ.java
- *
- * Copyright 2011 The Closure Compiler Authors. All rights reserved.
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above
- * copyright notice, this list of conditions and the following
- * disclaimer in the documentation and/or other materials provided
- * with the distribution.
- * * Neither the name of Google Inc. nor the names of its
- * contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
- /*eslint no-bitwise:0,quotes:0,global-strict:0*/
-
- var charToIntMap = {};
- var intToCharMap = {};
-
- 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
- .split('')
- .forEach(function (ch, index) {
- charToIntMap[ch] = index;
- intToCharMap[index] = ch;
- });
-
- var base64 = {};
- /**
- * Encode an integer in the range of 0 to 63 to a single base 64 digit.
- */
- base64.encode = function base64_encode(aNumber) {
- if (aNumber in intToCharMap) {
- return intToCharMap[aNumber];
- }
- throw new TypeError("Must be between 0 and 63: " + aNumber);
- };
-
- /**
- * Decode a single base 64 digit to an integer.
- */
- base64.decode = function base64_decode(aChar) {
- if (aChar in charToIntMap) {
- return charToIntMap[aChar];
- }
- throw new TypeError("Not a valid base 64 digit: " + aChar);
- };
-
-
-
- // A single base 64 digit can contain 6 bits of data. For the base 64 variable
- // length quantities we use in the source map spec, the first bit is the sign,
- // the next four bits are the actual value, and the 6th bit is the
- // continuation bit. The continuation bit tells us whether there are more
- // digits in this value following this digit.
- //
- // Continuation
- // | Sign
- // | |
- // V V
- // 101011
-
- var VLQ_BASE_SHIFT = 5;
-
- // binary: 100000
- var VLQ_BASE = 1 << VLQ_BASE_SHIFT;
-
- // binary: 011111
- var VLQ_BASE_MASK = VLQ_BASE - 1;
-
- // binary: 100000
- var VLQ_CONTINUATION_BIT = VLQ_BASE;
-
- /**
- * Converts from a two-complement value to a value where the sign bit is
- * placed in the least significant bit. For example, as decimals:
- * 1 becomes 2 (10 binary), -1 becomes 3 (11 binary)
- * 2 becomes 4 (100 binary), -2 becomes 5 (101 binary)
- */
- function toVLQSigned(aValue) {
- return aValue < 0
- ? ((-aValue) << 1) + 1
- : (aValue << 1) + 0;
- }
-
- /**
- * Converts to a two-complement value from a value where the sign bit is
- * placed in the least significant bit. For example, as decimals:
- * 2 (10 binary) becomes 1, 3 (11 binary) becomes -1
- * 4 (100 binary) becomes 2, 5 (101 binary) becomes -2
- */
- function fromVLQSigned(aValue) {
- var isNegative = (aValue & 1) === 1;
- var shifted = aValue >> 1;
- return isNegative
- ? -shifted
- : shifted;
- }
-
- /**
- * Returns the base 64 VLQ encoded value.
- */
- exports.encode = function base64VLQ_encode(aValue) {
- var encoded = "";
- var digit;
-
- var vlq = toVLQSigned(aValue);
-
- do {
- digit = vlq & VLQ_BASE_MASK;
- vlq >>>= VLQ_BASE_SHIFT;
- if (vlq > 0) {
- // There are still more digits in this value, so we must make sure the
- // continuation bit is marked.
- digit |= VLQ_CONTINUATION_BIT;
- }
- encoded += base64.encode(digit);
- } while (vlq > 0);
-
- return encoded;
- };
-
- /**
- * Decodes the next base 64 VLQ value from the given string and returns the
- * value and the rest of the string via the out parameter.
- */
- exports.decode = function base64VLQ_decode(aStr, aOutParam) {
- var i = 0;
- var strLen = aStr.length;
- var result = 0;
- var shift = 0;
- var continuation, digit;
-
- do {
- if (i >= strLen) {
- throw new Error("Expected more digits in base 64 VLQ value.");
- }
- digit = base64.decode(aStr.charAt(i++));
- continuation = !!(digit & VLQ_CONTINUATION_BIT);
- digit &= VLQ_BASE_MASK;
- result = result + (digit << shift);
- shift += VLQ_BASE_SHIFT;
- } while (continuation);
-
- aOutParam.value = fromVLQSigned(result);
- aOutParam.rest = aStr.slice(i);
- };
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