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menu-controller.d.ts 6.8KB

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  1. import { Menu, MenuType } from './menu-interface';
  2. import { Platform } from '../../platform/platform';
  3. /**
  4. * @name MenuController
  5. * @description
  6. * The MenuController is a provider which makes it easy to control a [Menu](../../Menu/Menu/).
  7. * Its methods can be used to display the menu, enable the menu, toggle the menu, and more.
  8. * The controller will grab a reference to the menu by the `side`, `id`, or, if neither
  9. * of these are passed to it, it will grab the first menu it finds.
  10. *
  11. *
  12. * @usage
  13. *
  14. * Add a basic menu component to start with. See the [Menu](../../Menu/Menu/) API docs
  15. * for more information on adding menu components.
  16. *
  17. * ```html
  18. * <ion-menu [content]="mycontent">
  19. * <ion-content>
  20. * <ion-list>
  21. * ...
  22. * </ion-list>
  23. * </ion-content>
  24. * </ion-menu>
  25. *
  26. * <ion-nav #mycontent [root]="rootPage"></ion-nav>
  27. * ```
  28. *
  29. * To call the controller methods, inject the `MenuController` provider
  30. * into the page. Then, create some methods for opening, closing, and
  31. * toggling the menu.
  32. *
  33. * ```ts
  34. * import { Component } from '@angular/core';
  35. * import { MenuController } from 'ionic-angular';
  36. *
  37. * @Component({...})
  38. * export class MyPage {
  39. *
  40. * constructor(public menuCtrl: MenuController) {
  41. *
  42. * }
  43. *
  44. * openMenu() {
  45. * this.menuCtrl.open();
  46. * }
  47. *
  48. * closeMenu() {
  49. * this.menuCtrl.close();
  50. * }
  51. *
  52. * toggleMenu() {
  53. * this.menuCtrl.toggle();
  54. * }
  55. *
  56. * }
  57. * ```
  58. *
  59. * Since only one menu exists, the `MenuController` will grab the
  60. * correct menu and call the correct method for each.
  61. *
  62. *
  63. * ### Multiple Menus on Different Sides
  64. *
  65. * For applications with both a left and right menu, the desired menu can be
  66. * grabbed by passing the `side` of the menu. If nothing is passed, it will
  67. * default to the `"left"` menu.
  68. *
  69. * ```html
  70. * <ion-menu side="left" [content]="mycontent">...</ion-menu>
  71. * <ion-menu side="right" [content]="mycontent">...</ion-menu>
  72. * <ion-nav #mycontent [root]="rootPage"></ion-nav>
  73. * ```
  74. *
  75. * ```ts
  76. * toggleLeftMenu() {
  77. * this.menuCtrl.toggle();
  78. * }
  79. *
  80. * toggleRightMenu() {
  81. * this.menuCtrl.toggle('right');
  82. * }
  83. * ```
  84. *
  85. *
  86. * ### Multiple Menus on the Same Side
  87. *
  88. * An application can have multiple menus on the same side. In order to determine
  89. * the menu to control, an `id` should be passed. In the example below, the menu
  90. * with the `authenticated` id will be enabled, and the menu with the `unauthenticated`
  91. * id will be disabled.
  92. *
  93. * ```html
  94. * <ion-menu id="authenticated" side="left" [content]="mycontent">...</ion-menu>
  95. * <ion-menu id="unauthenticated" side="left" [content]="mycontent">...</ion-menu>
  96. * <ion-nav #mycontent [root]="rootPage"></ion-nav>
  97. * ```
  98. *
  99. * ```ts
  100. * enableAuthenticatedMenu() {
  101. * this.menuCtrl.enable(true, 'authenticated');
  102. * this.menuCtrl.enable(false, 'unauthenticated');
  103. * }
  104. * ```
  105. *
  106. * Note: if an app only has one menu, there is no reason to pass an `id`.
  107. *
  108. *
  109. * @demo /docs/demos/src/menu/
  110. *
  111. * @see {@link /docs/components#menus Menu Component Docs}
  112. * @see {@link ../Menu Menu API Docs}
  113. *
  114. */
  115. export declare class MenuController {
  116. private _menus;
  117. /**
  118. * Programatically open the Menu.
  119. * @param {string} [menuId] Optionally get the menu by its id, or side.
  120. * @return {Promise} returns a promise when the menu is fully opened
  121. */
  122. open(menuId?: string): Promise<boolean>;
  123. /**
  124. * Programatically close the Menu. If no `menuId` is given as the first
  125. * argument then it'll close any menu which is open. If a `menuId`
  126. * is given then it'll close that exact menu.
  127. * @param {string} [menuId] Optionally get the menu by its id, or side.
  128. * @return {Promise} returns a promise when the menu is fully closed
  129. */
  130. close(menuId?: string): Promise<boolean>;
  131. /**
  132. * Toggle the menu. If it's closed, it will open, and if opened, it
  133. * will close.
  134. * @param {string} [menuId] Optionally get the menu by its id, or side.
  135. * @return {Promise} returns a promise when the menu has been toggled
  136. */
  137. toggle(menuId?: string): Promise<boolean>;
  138. /**
  139. * Used to enable or disable a menu. For example, there could be multiple
  140. * left menus, but only one of them should be able to be opened at the same
  141. * time. If there are multiple menus on the same side, then enabling one menu
  142. * will also automatically disable all the others that are on the same side.
  143. * @param {string} [menuId] Optionally get the menu by its id, or side.
  144. * @return {Menu} Returns the instance of the menu, which is useful for chaining.
  145. */
  146. enable(shouldEnable: boolean, menuId?: string): Menu;
  147. /**
  148. * Used to enable or disable the ability to swipe open the menu.
  149. * @param {boolean} shouldEnable True if it should be swipe-able, false if not.
  150. * @param {string} [menuId] Optionally get the menu by its id, or side.
  151. * @return {Menu} Returns the instance of the menu, which is useful for chaining.
  152. */
  153. swipeEnable(shouldEnable: boolean, menuId?: string): Menu;
  154. /**
  155. * @param {string} [menuId] Optionally get the menu by its id, or side.
  156. * @return {boolean} Returns true if the specified menu is currently open, otherwise false.
  157. * If the menuId is not specified, it returns true if ANY menu is currenly open.
  158. */
  159. isOpen(menuId?: string): boolean;
  160. /**
  161. * @param {string} [menuId] Optionally get the menu by its id, or side.
  162. * @return {boolean} Returns true if the menu is currently enabled, otherwise false.
  163. */
  164. isEnabled(menuId?: string): boolean;
  165. /**
  166. * Used to get a menu instance. If a `menuId` is not provided then it'll
  167. * return the first menu found. If a `menuId` is `left` or `right`, then
  168. * it'll return the enabled menu on that side. Otherwise, if a `menuId` is
  169. * provided, then it'll try to find the menu using the menu's `id`
  170. * property. If a menu is not found then it'll return `null`.
  171. * @param {string} [menuId] Optionally get the menu by its id, or side.
  172. * @return {Menu} Returns the instance of the menu if found, otherwise `null`.
  173. */
  174. get(menuId?: string): Menu;
  175. /**
  176. * @return {Menu} Returns the instance of the menu already opened, otherwise `null`.
  177. */
  178. getOpen(): Menu;
  179. /**
  180. * @return {Array<Menu>} Returns an array of all menu instances.
  181. */
  182. getMenus(): Array<Menu>;
  183. /**
  184. * @hidden
  185. * @return {boolean} if any menu is currently animating
  186. */
  187. isAnimating(): boolean;
  188. /**
  189. * @hidden
  190. */
  191. _register(menu: Menu): void;
  192. /**
  193. * @hidden
  194. */
  195. _unregister(menu: Menu): void;
  196. /**
  197. * @hidden
  198. */
  199. _setActiveMenu(menu: Menu): void;
  200. /**
  201. * @hidden
  202. */
  203. static registerType(name: string, cls: new (...args: any[]) => MenuType): void;
  204. /**
  205. * @hidden
  206. */
  207. static create(type: string, menuCmp: Menu, plt: Platform): MenuType;
  208. }