a zip code crypto-currency system good for red ONLY

toggle.js 7.5KB

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  1. var __extends = (this && this.__extends) || (function () {
  2. var extendStatics = Object.setPrototypeOf ||
  3. ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
  4. function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
  5. return function (d, b) {
  6. extendStatics(d, b);
  7. function __() { this.constructor = d; }
  8. d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
  9. };
  10. })();
  11. import { Component, ElementRef, HostListener, Input, NgZone, Optional, Renderer, ViewEncapsulation } from '@angular/core';
  12. import { NG_VALUE_ACCESSOR } from '@angular/forms';
  13. import { Config } from '../../config/config';
  14. import { DomController } from '../../platform/dom-controller';
  15. import { Form } from '../../util/form';
  16. import { GestureController } from '../../gestures/gesture-controller';
  17. import { Haptic } from '../../tap-click/haptic';
  18. import { isTrueProperty } from '../../util/util';
  19. import { BaseInput } from '../../util/base-input';
  20. import { Item } from '../item/item';
  21. import { KEY_ENTER, KEY_SPACE } from '../../platform/key';
  22. import { Platform } from '../../platform/platform';
  23. import { ToggleGesture } from './toggle-gesture';
  24. /**
  25. * @name Toggle
  26. * @description
  27. * A toggle technically is the same thing as an HTML checkbox input,
  28. * except it looks different and is easier to use on a touch device.
  29. * Toggles can also have colors assigned to them, by adding any color
  30. * attribute.
  31. *
  32. * See the [Angular Docs](https://angular.io/docs/ts/latest/guide/forms.html)
  33. * for more info on forms and inputs.
  34. *
  35. * @usage
  36. * ```html
  37. *
  38. * <ion-list>
  39. *
  40. * <ion-item>
  41. * <ion-label>Pepperoni</ion-label>
  42. * <ion-toggle [(ngModel)]="pepperoni"></ion-toggle>
  43. * </ion-item>
  44. *
  45. * <ion-item>
  46. * <ion-label>Sausage</ion-label>
  47. * <ion-toggle [(ngModel)]="sausage" disabled="true"></ion-toggle>
  48. * </ion-item>
  49. *
  50. * <ion-item>
  51. * <ion-label>Mushrooms</ion-label>
  52. * <ion-toggle [(ngModel)]="mushrooms"></ion-toggle>
  53. * </ion-item>
  54. *
  55. * </ion-list>
  56. * ```
  57. *
  58. * @demo /docs/demos/src/toggle/
  59. * @see {@link /docs/components#toggle Toggle Component Docs}
  60. */
  61. var Toggle = (function (_super) {
  62. __extends(Toggle, _super);
  63. function Toggle(form, config, _plt, elementRef, renderer, _haptic, item, _gestureCtrl, _domCtrl, _zone) {
  64. var _this = _super.call(this, config, elementRef, renderer, 'toggle', false, form, item, null) || this;
  65. _this._plt = _plt;
  66. _this._haptic = _haptic;
  67. _this._gestureCtrl = _gestureCtrl;
  68. _this._domCtrl = _domCtrl;
  69. _this._zone = _zone;
  70. _this._activated = false;
  71. return _this;
  72. }
  73. Object.defineProperty(Toggle.prototype, "checked", {
  74. /**
  75. * @input {boolean} If true, the element is selected.
  76. */
  77. get: function () {
  78. return this.value;
  79. },
  80. set: function (val) {
  81. this.value = val;
  82. },
  83. enumerable: true,
  84. configurable: true
  85. });
  86. /**
  87. * @hidden
  88. */
  89. Toggle.prototype.ngAfterContentInit = function () {
  90. this._initialize();
  91. this._gesture = new ToggleGesture(this._plt, this, this._gestureCtrl, this._domCtrl);
  92. this._gesture.listen();
  93. };
  94. /**
  95. * @hidden
  96. */
  97. Toggle.prototype._inputUpdated = function () { };
  98. /**
  99. * @hidden
  100. */
  101. Toggle.prototype._inputNormalize = function (val) {
  102. return isTrueProperty(val);
  103. };
  104. /**
  105. * @hidden
  106. */
  107. Toggle.prototype._onDragStart = function (startX) {
  108. var _this = this;
  109. (void 0) /* assert */;
  110. (void 0) /* console.debug */;
  111. this._zone.run(function () {
  112. _this._startX = startX;
  113. _this._fireFocus();
  114. _this._activated = true;
  115. });
  116. };
  117. /**
  118. * @hidden
  119. */
  120. Toggle.prototype._onDragMove = function (currentX) {
  121. var _this = this;
  122. if (!this._startX) {
  123. (void 0) /* assert */;
  124. return;
  125. }
  126. if (this._shouldToggle(currentX, -15)) {
  127. this._zone.run(function () {
  128. _this.value = !_this.value;
  129. _this._startX = currentX;
  130. _this._haptic.selection();
  131. });
  132. }
  133. };
  134. /**
  135. * @hidden
  136. */
  137. Toggle.prototype._onDragEnd = function (endX) {
  138. var _this = this;
  139. if (!this._startX) {
  140. (void 0) /* assert */;
  141. return;
  142. }
  143. (void 0) /* console.debug */;
  144. this._zone.run(function () {
  145. if (_this._shouldToggle(endX, 4)) {
  146. _this.value = !_this.value;
  147. _this._haptic.selection();
  148. }
  149. _this._activated = false;
  150. _this._fireBlur();
  151. _this._startX = null;
  152. });
  153. };
  154. /**
  155. * @hidden
  156. */
  157. Toggle.prototype._shouldToggle = function (currentX, margin) {
  158. var isLTR = !this._plt.isRTL;
  159. var startX = this._startX;
  160. if (this._value) {
  161. return (isLTR && (startX + margin > currentX)) ||
  162. (!isLTR && (startX - margin < currentX));
  163. }
  164. else {
  165. return (isLTR && (startX - margin < currentX)) ||
  166. (!isLTR && (startX + margin > currentX));
  167. }
  168. };
  169. /**
  170. * @hidden
  171. */
  172. Toggle.prototype._keyup = function (ev) {
  173. if (ev.keyCode === KEY_SPACE || ev.keyCode === KEY_ENTER) {
  174. (void 0) /* console.debug */;
  175. ev.preventDefault();
  176. ev.stopPropagation();
  177. this.value = !this.value;
  178. }
  179. };
  180. /**
  181. * @hidden
  182. */
  183. Toggle.prototype.ngOnDestroy = function () {
  184. _super.prototype.ngOnDestroy.call(this);
  185. this._gesture && this._gesture.destroy();
  186. };
  187. Toggle.decorators = [
  188. { type: Component, args: [{
  189. selector: 'ion-toggle',
  190. template: '<div class="toggle-icon">' +
  191. '<div class="toggle-inner"></div>' +
  192. '</div>' +
  193. '<button role="checkbox" ' +
  194. 'type="button" ' +
  195. 'ion-button="item-cover" ' +
  196. '[id]="id" ' +
  197. '[attr.aria-checked]="_value" ' +
  198. '[attr.aria-labelledby]="_labelId" ' +
  199. '[attr.aria-disabled]="_disabled" ' +
  200. 'class="item-cover" disable-activated>' +
  201. '</button>',
  202. host: {
  203. '[class.toggle-disabled]': '_disabled',
  204. '[class.toggle-checked]': '_value',
  205. '[class.toggle-activated]': '_activated',
  206. },
  207. providers: [{ provide: NG_VALUE_ACCESSOR, useExisting: Toggle, multi: true }],
  208. encapsulation: ViewEncapsulation.None,
  209. },] },
  210. ];
  211. /** @nocollapse */
  212. Toggle.ctorParameters = function () { return [
  213. { type: Form, },
  214. { type: Config, },
  215. { type: Platform, },
  216. { type: ElementRef, },
  217. { type: Renderer, },
  218. { type: Haptic, },
  219. { type: Item, decorators: [{ type: Optional },] },
  220. { type: GestureController, },
  221. { type: DomController, },
  222. { type: NgZone, },
  223. ]; };
  224. Toggle.propDecorators = {
  225. 'checked': [{ type: Input },],
  226. '_keyup': [{ type: HostListener, args: ['keyup', ['$event'],] },],
  227. };
  228. return Toggle;
  229. }(BaseInput));
  230. export { Toggle };
  231. //# sourceMappingURL=toggle.js.map