(function (factory) { if (typeof module === "object" && typeof module.exports === "object") { var v = factory(require, exports); if (v !== undefined) module.exports = v; } else if (typeof define === "function" && define.amd) { define(["require", "exports"], factory); } })(function (require, exports) { "use strict"; Object.defineProperty(exports, "__esModule", { value: true }); /** * @name NavController * @description * * NavController is the base class for navigation controller components like * [`Nav`](../../components/nav/Nav/) and [`Tab`](../../components/tabs/Tab/). You use navigation controllers * to navigate to [pages](#view-creation) in your app. At a basic level, a * navigation controller is an array of pages representing a particular history * (of a Tab for example). This array can be manipulated to navigate throughout * an app by pushing and popping pages or inserting and removing them at * arbitrary locations in history. * * The current page is the last one in the array, or the top of the stack if we * think of it that way. [Pushing](#push) a new page onto the top of the * navigation stack causes the new page to be animated in, while [popping](#pop) * the current page will navigate to the previous page in the stack. * * Unless you are using a directive like [NavPush](../../components/nav/NavPush/), or need a * specific NavController, most times you will inject and use a reference to the * nearest NavController to manipulate the navigation stack. * * ## Basic usage * The simplest way to navigate through an app is to create and initialize a new * nav controller using the `` component. `ion-nav` extends the `NavController` * class. * * ```typescript * import { Component } from `@angular/core`; * import { StartPage } from './start-page'; * * @Component( * template: `` * }) * class MyApp { * // set the rootPage to the first page we want displayed * public rootPage: any = StartPage; * * constructor(){ * } * } * * ``` * * ### Injecting NavController * Injecting NavController will always get you an instance of the nearest * NavController, regardless of whether it is a Tab or a Nav. * * Behind the scenes, when Ionic instantiates a new NavController, it creates an * injector with NavController bound to that instance (usually either a Nav or * Tab) and adds the injector to its own providers. For more information on * providers and dependency injection, see [Dependency Injection](https://angular.io/docs/ts/latest/guide/dependency-injection.html). * * Instead, you can inject NavController and know that it is the correct * navigation controller for most situations (for more advanced situations, see * [Menu](../../menu/Menu/) and [Tab](../../tab/Tab/)). * * ```ts * import { NavController } from 'ionic-angular'; * * class MyComponent { * constructor(public navCtrl: NavController) { * * } * } * ``` * * ### Navigating from the Root component * What if you want to control navigation from your root app component? * You can't inject `NavController` because any components that are navigation * controllers are _children_ of the root component so they aren't available * to be injected. * * By adding a reference variable to the `ion-nav`, you can use `@ViewChild` to * get an instance of the `Nav` component, which is a navigation controller * (it extends `NavController`): * * ```typescript * * import { Component, ViewChild } from '@angular/core'; * import { NavController } from 'ionic-angular'; * * @Component({ * template: '' * }) * export class MyApp { * @ViewChild('myNav') nav: NavController * public rootPage: any = TabsPage; * * // Wait for the components in MyApp's template to be initialized * // In this case, we are waiting for the Nav with reference variable of "#myNav" * ngOnInit() { * // Let's navigate from TabsPage to Page1 * this.nav.push(Page1); * } * } * ``` * * ### Navigating from an Overlay Component * What if you wanted to navigate from an overlay component (popover, modal, alert, etc)? * In this example, we've displayed a popover in our app. From the popover, we'll get a * reference of the root `NavController` in our app, using the `getRootNav()` method. * * * ```typescript * import { Component } from '@angular/core'; * import { App, ViewController } from 'ionic-angular'; * * @Component({ * template: ` * *

My PopoverPage

* *
* ` * }) * class PopoverPage { * constructor( * public viewCtrl: ViewController * public appCtrl: App * ) {} * * pushPage() { * this.viewCtrl.dismiss(); * this.appCtrl.getRootNav().push(SecondPage); * } * } *``` * * * ## View creation * Views are created when they are added to the navigation stack. For methods * like [push()](#push), the NavController takes any component class that is * decorated with `@Component` as its first argument. The NavController then * compiles that component, adds it to the app and animates it into view. * * By default, pages are cached and left in the DOM if they are navigated away * from but still in the navigation stack (the exiting page on a `push()` for * example). They are destroyed when removed from the navigation stack (on * [pop()](#pop) or [setRoot()](#setRoot)). * * ## Pushing a View * To push a new view onto the navigation stack, use the `push` method. * If the page has an [``](../../navbar/Navbar/), * a back button will automatically be added to the pushed view. * * Data can also be passed to a view by passing an object to the `push` method. * The pushed view can then receive the data by accessing it via the `NavParams` * class. * * ```typescript * import { Component } from '@angular/core'; * import { NavController } from 'ionic-angular'; * import { OtherPage } from './other-page'; * @Component({ * template: ` * * * Login * * * * * * * ` * }) * export class StartPage { * constructor(public navCtrl: NavController) { * } * * pushPage(){ * // push another page onto the navigation stack * // causing the nav controller to transition to the new page * // optional data can also be passed to the pushed page. * this.navCtrl.push(OtherPage, { * id: "123", * name: "Carl" * }); * } * } * * import { NavParams } from 'ionic-angular'; * * @Component({ * template: ` * * * Other Page * * * I'm the other page!` * }) * class OtherPage { * constructor(private navParams: NavParams) { * let id = navParams.get('id'); * let name = navParams.get('name'); * } * } * ``` * * ## Removing a view * To remove a view from the stack, use the `pop` method. * Popping a view will transition to the previous view. * * ```ts * import { Component } from '@angular/core'; * import { NavController } from 'ionic-angular'; * * @Component({ * template: ` * * * Other Page * * * I'm the other page!` * }) * class OtherPage { * constructor(public navCtrl: NavController ){ * } * * popView(){ * this.navCtrl.pop(); * } * } * ``` * * ## Lifecycle events * Lifecycle events are fired during various stages of navigation. They can be * defined in any component type which is pushed/popped from a `NavController`. * * ```ts * import { Component } from '@angular/core'; * * @Component({ * template: 'Hello World' * }) * class HelloWorld { * ionViewDidLoad() { * console.log("I'm alive!"); * } * ionViewWillLeave() { * console.log("Looks like I'm about to leave :("); * } * } * ``` * * | Page Event | Returns | Description | * |---------------------|-----------------------------|----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------| * | `ionViewDidLoad` | void | Runs when the page has loaded. This event only happens once per page being created. If a page leaves but is cached, then this event will not fire again on a subsequent viewing. The `ionViewDidLoad` event is good place to put your setup code for the page. | * | `ionViewWillEnter` | void | Runs when the page is about to enter and become the active page. | * | `ionViewDidEnter` | void | Runs when the page has fully entered and is now the active page. This event will fire, whether it was the first load or a cached page. | * | `ionViewWillLeave` | void | Runs when the page is about to leave and no longer be the active page. | * | `ionViewDidLeave` | void | Runs when the page has finished leaving and is no longer the active page. | * | `ionViewWillUnload` | void | Runs when the page is about to be destroyed and have its elements removed. | * | `ionViewCanEnter` | boolean/Promise<void> | Runs before the view can enter. This can be used as a sort of "guard" in authenticated views where you need to check permissions before the view can enter | * | `ionViewCanLeave` | boolean/Promise<void> | Runs before the view can leave. This can be used as a sort of "guard" in authenticated views where you need to check permissions before the view can leave | * * * ## Nav Guards * * In some cases, a developer should be able to control views leaving and entering. To allow for this, NavController has the `ionViewCanEnter` and `ionViewCanLeave` methods. * Similar to Angular route guards, but are more integrated with NavController. For example, if you wanted to prevent a user from leaving a view: * * ```ts * export class MyClass{ * constructor( * public navCtrl: NavController * ){} * * pushPage(){ * this.navCtrl.push(DetailPage); * } * * ionViewCanLeave(): boolean{ * // here we can either return true or false * // depending on if we want to leave this view * if(isValid(randomValue)){ * return true; * } else { * return false; * } * } * } * ``` * * We need to make sure that our `navCtrl.push` has a catch in order to catch the and handle the error. * If you need to prevent a view from entering, you can do the same thing * * ```ts * export class MyClass{ * constructor( * public navCtrl: NavController * ){} * * pushPage(){ * this.navCtrl.push(DetailPage); * } * * } * * export class DetailPage(){ * constructor( * public navCtrl: NavController * ){} * ionViewCanEnter(): boolean{ * // here we can either return true or false * // depending on if we want to enter this view * if(isValid(randomValue)){ * return true; * } else { * return false; * } * } * } * ``` * * Similar to `ionViewCanLeave` we still need a catch on the original `navCtrl.push` in order to handle it properly. * When handling the back button in the `ion-navbar`, the catch is already taken care of for you by the framework. * * ## NavOptions * * Some methods on `NavController` allow for customizing the current transition. * To do this, we can pass an object with the modified properites. * * * | Property | Value | Description | * |-----------|-----------|------------------------------------------------------------------------------------------------------------| * | animate | `boolean` | Whether or not the transition should animate. | * | animation | `string` | What kind of animation should be used. | * | direction | `string` | The conceptual direction the user is navigating. For example, is the user navigating `forward`, or `back`? | * | duration | `number` | The length in milliseconds the animation should take. | * | easing | `string` | The easing for the animation. | * * The property 'animation' understands the following values: `md-transition`, `ios-transition` and `wp-transition`. * * @see {@link /docs/components#navigation Navigation Component Docs} */ var NavController = (function () { function NavController() { } return NavController; }()); exports.NavController = NavController; }); //# sourceMappingURL=nav-controller.js.map