the second Objects lab.

TicketMachine.java 2.6KB

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  1. /**
  2. * TicketMachine models a naive ticket machine that issues
  3. * flat-fare tickets.
  4. * The price of a ticket is specified via the constructor.
  5. * It is a naive machine in the sense that it trusts its users
  6. * to insert enough money before trying to print a ticket.
  7. * It also assumes that users enter sensible amounts.
  8. *
  9. * @author David J. Barnes and Michael Kolling
  10. * @version 2008.03.30
  11. */
  12. class TicketMachine
  13. {
  14. // The price of a ticket from this machine.
  15. private int price;
  16. // The amount of money entered by a customer so far.
  17. private int balance;
  18. // The total amount of money collected by this machine.
  19. private int total;
  20. private int status;
  21. public class Student {
  22. }
  23. public class LabClass{
  24. }
  25. /**
  26. * Create a machine that issues tickets of the given price.
  27. * Note that the price must be greater than zero, and there
  28. * are no checks to ensure this.
  29. */
  30. public TicketMachine()
  31. {
  32. price = 1000;
  33. balance = 0;
  34. total = 0;
  35. }
  36. /**
  37. * Return the price of a ticket.
  38. */
  39. public int getPrice()
  40. {
  41. return price;
  42. }
  43. public void setPrice(int ticketCost){
  44. ticketCost = price;
  45. }
  46. public void discount(int amount){
  47. amount = price - amount;
  48. }
  49. public void prompt(){
  50. System.out.println("Please insert correct amount of money");
  51. }
  52. public void showPrice(){
  53. System.out.println("The price of the ticket is " + price + " cents");
  54. }
  55. /**
  56. * Return the amount of money already inserted for the
  57. * next ticket.
  58. */
  59. public int getBalance()
  60. {
  61. return balance;
  62. }
  63. public int getTotal() {
  64. return total;
  65. }
  66. /**
  67. * Receive an amount of money in cents from a customer.
  68. */
  69. public void insertMoney(int amount)
  70. {
  71. balance = balance + amount;
  72. }
  73. public void empty(){
  74. total = 0;
  75. }
  76. /**
  77. * Print a ticket.
  78. * Update the total collected and
  79. * reduce the balance to zero.
  80. */
  81. public void printTicket()
  82. {
  83. // Simulate the printing of a ticket.
  84. System.out.println("##################");
  85. System.out.println("# The BlueJ Line");
  86. System.out.println("# Ticket");
  87. System.out.println("# " + price + " cents.");
  88. System.out.println("# " + "price" + " cents.");
  89. System.out.println("# price cents.");
  90. System.out.println("##################");
  91. System.out.println();
  92. // Update the total collected with the balance.
  93. total = total + balance;
  94. // Clear the balance.
  95. balance = 0;
  96. }
  97. }