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@@ -1,52 +1,99 @@
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package io.zipcoder.casino;
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+import java.util.ArrayList;
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+
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public class Stud extends CardGame implements Gamble, Game {
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+ // ArrayList<Card> playerHand = new ArrayList<>(3);
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+
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public Stud(int minBet, int maxBet, int ante) {
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super(minBet, maxBet, ante);
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- }
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-
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- public void Deal() {
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}
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- public void determineWinner(){
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-
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+ public void playCard(){
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+ //turn card faceUp
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}
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- public void fold(){
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-
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+ public Player determineWinner(){
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+ return null;
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}
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- /**
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- * Below 3 Implemented from Gamble
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- * @param betAmount
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- */
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public void Bet(int betAmount) {
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-
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+ super.changeTablePot(betAmount);
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}
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public int Payout(int payoutAmount) {
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+ if(super.getWinner() != null){
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+ super.getWinner().changeBalance(super.getTablePot());
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+ }
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return 0;
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}
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- public void Ante(int anteAmount) {
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-
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+ public void payAnte() {
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+ for(int i = 0; i < super.getPlayers().size(); i ++)
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+ {
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+ CardPlayer player = super.getPlayers().get(i);
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+ player.getPlayer().changeBalance(-super.getAnte());
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+ }
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}
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- /**
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- * Below 3 Implemented from Game
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- */
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-
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public void Quit() {
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+ //playAgain?
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+ // Shuffle
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}
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public void StartGame() {
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-
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+ Deck deck = new Deck();
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+ // Set Hand Size for game
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+ setHandSize(3);
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+ //Player(s) pay ante
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+ payAnte();
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+ //Dealer deals 3 cards in turn to each player(and dealer)
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+ Deal();
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}
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public void StartRound() {
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+ //Each player turns a card1 in hand to face up
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+ //player(s) bets or folds
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+ //if bet, players turn card2 face up
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+ //player(s) bets or folds
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+ //if bet, players turn card3 face up
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+ //determinewinner
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+ //add all table cards to table deck face down
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+
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+ }
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+
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+ public void
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+
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+ /**
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+ * Deal each player(and dealer) 3 face down cards in turn
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+ */
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+ public void Deal() {
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+ for(int i = 0; i < getHandSize() * getPlayers().size(); i ++)
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+ {
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+ //grab the card from the top (last added) to the deck
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+ Card card = super.getDeck().pullCard();
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+ //get the player whos hand we are adding the card to
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+ CardPlayer player = super.getPlayers().get(i);
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+ //add the card to their hand
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+ player.getHand().add(card);
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+ }
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}
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}
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+/*
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+ public void Deal() {
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+ for(int i = 0; i < getHandSize() * getPlayers().size(); i ++)
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+ {
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+ //grab the card from the top (last added) to the deck
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+ Card card = deck.pullCard();
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+ //get the player whos hand we are adding the card to
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+ CardPlayer player = super.getPlayers().get(i);
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+ //add the card to their hand
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+ player.getHand().add(card);
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+ //remove the card from the deck
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+ super.getDeck().remove(card);
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+ }
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+ }
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