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-# Froilan The Farmer
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+# Ol' McFroilan Had a Farm
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 * **Objective:** To implement a system indicative of a Farm environment
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 * **Purpose:** To demonstrate [multi-inheritence design issues](https://www.geeksforgeeks.org/java-and-multiple-inheritance/)
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+# Setting the Plot...
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-* Consider a system in which 
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+* Consider a system in which
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+	* `Eater` can `eat` an `Edible `object.
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 	* `NoiseMaker` can `makeNoise`
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-	* `Animal` is a `NoiseMaker`
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-		* `Horse` is a `Animal`
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-		* `Dog` is a `Animal`
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+	* `Animal` is a `NoiseMaker` and `Eater`
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+		* `Horse` is an `Animal` and `Rideable`
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+		* `Chicken` is an `Animal` and a `Produce` which `yield` an `Egg`.
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 	* `Rider` can `mount` and `dismount` a `Rideable` object.
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-
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+	* `Botanist` can `plant` a `Crop` in a `CropRow`.
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+	* `CropRow` can store a single row of `crop`.
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+	* `Field` can store many `CropRow`
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 	* `Vehicle` are `NoiseMaker` and `Rideable`
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-		* `FarmVehicle` can `harvest` a `Produce`
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-			* `Tractor` are `FarmVehicle`
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-			* `CropDuster` are `FarmVehicle`
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+		* `FarmVehicle` can `operate` on a `Farm`
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+			* `Tractor` is a `FarmVehicle` which can `harvest` a `Crop`.
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+
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+		* `Aircraft` are `Vehicle` which can  `fly`
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+			* `CropDuster` is a `FarmVehicle` and `Aircraft` which can `fertilize` a `CropRow`
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+
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+
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+	* `Produce` can `yield` an `Edible` object depending on their `hasBeenFertilized` [flag](https://en.wikipedia.org/wiki/Boolean_flag).
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+		* `Crop` is a `Produce` which can `yield` an `Edible` object depending on its `hasBeenHarvested` and `hasBeenFertilized` flag.
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+			* `CornStalk` is a `Crop` which can `yield` a `EarCorn`
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+			* `TomatoPlant` is a `Crop` which can `yield` a `Tomato`
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+
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+	* `Person` can `makeNoise` and can `eat` an `Edible` object.
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+	* `Farmer` is an `Eater`, a `Rider`, a `Botanist`, and a `Person`.
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+	* `Stable` stores many `Horse`.
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+	* `FarmHouse` stores many `Person`
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+	* `ChickenCoop` stores many `Chicken`
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+	* `Farm` stores many `Stable`, many `DogHouse`, and a single `FarmHouse`
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+
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-		* `Aircraft` can  `fly`
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-			* `Plane` are `Aircraft` which can `cruise`
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-			* `Jet` are `Aircraft` which can `zoom`
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-			* `Helicopter` are `Aircraft` which can `hover`
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+* `Froilan`, a `Farmer` has a `Farm` consisting of
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+	* 1 `Field` of 5 `CropRow`.
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+		* Row 1 has `Corn`
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+		* Row 2 has `Tomato`
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+		* Row 3 and beyond grows arbitrary vegetation.
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-	* `Produce` can `yield` an `Edible` object.
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-		* `CornStalk` can `yield` a `EarCorn`
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-		* `TomatoPlant` can `yield` a `Tomato`
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+	* 15 `Chicken` across 4 `ChickenCoop`
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+	* 10 `Horse` across 3 `Stable`.
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+	* 5 `Dog` across 2 `DogHouse`
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+	* 2 `FarmVehicle`
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+	* 1 `Aircraft`
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+	* His sister, `Froilanda`, is a `Pilot` who uses a `CropDuster`.
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-	* `Person` can `eat` an `Edible` object and `makeNoise`.
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-	* `Farmer` are `Rider` and `Person`
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+# The Plot Thickens...
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+* Create a separate Test class for each day in the following scenario...
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+* As a farmer, Froilan must stick to a rigorous agricultural routine.
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+	* Every morning, `Froilan` and `Froilanda` begin their morning by
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+		* Riding each `Horse` in each `Stable`.
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+		* Feeding each `Horse` 3 ear of `Corn`.
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+		* For breakfast,
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+			* `Froilan` eats 1 `EarCorn`, 2 `Tomoato`, and 5 `Egg`.
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+			* `Froilanda` eats 2 `EarCorn`, 1 `Tomoato`, and 2 `Egg`.
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-* Consider 
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-	* `Froilan` is a `Farmer` who has 5 `Horse`
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+	* `Sunday`, `Froilan` plants 3 different type of `Crop` in his first, second, and third `CropRow`.
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+	* On `Monday`, his sister, `Froilanda` uses the `CropDuster` to `fly` over the `Field` and `fertilize` each of the `CropRow`
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+	* On `Tuesday`, `Froilan` uses his `Tractor` to `fertilize` each `Crop` in each `CropRow`.