Selaa lähdekoodia

merge stud with working

Nick Satinover 6 vuotta sitten
vanhempi
commit
d083901e7e

+ 21
- 3
src/main/java/io/zipcoder/casino/Console.java Näytä tiedosto

@@ -8,12 +8,14 @@ public class Console {
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     private ArrayList<String> gameLib = new ArrayList<>();
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     private Game game = null;
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     private Player player;
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+    private Player player2;         //need to run createAccount for player two for Stud
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     private boolean running = true;
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+
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     Console(){
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         gameLib.add("yahtzee");
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         gameLib.add("war");
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-        gameLib.add("three card stud");
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+        gameLib.add("stud");
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     }
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     public void createAccount()
@@ -27,6 +29,20 @@ public class Console {
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         player = new Player(name, balance);
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     }
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+    /**
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+     * Currently required to make Stud a 2 player game, could later refactor to declare 'player' in createAccount method and pass to PlayerArray
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+     */
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+    public void createAccount2()
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+    {
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+        System.out.println("Hello, what is your name?");
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+        String name = scanner.next();
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+
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+        System.out.println("How much money are you bringing to the table?");
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+        int balance = getIntFromUser();
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+
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+        player2 = new Player(name, balance);
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+    }
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+
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     public void chooseGame()
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     {
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         //get the command from the user
@@ -42,11 +58,13 @@ public class Console {
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                 war.StartGame();
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                 break;
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-            case "three card stud":
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+            case "stud":
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                 int[] studMinMax = getMinMax();
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                 Game stud = new Stud(studMinMax[0], studMinMax[1], 10);
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+                System.out.println("Three card stud is a two player game.\nPlayer 2:\n");
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+                createAccount2();
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                 ((Stud) stud).addPlayers(player);
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-                ((Stud) stud).addNpc();
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+                ((Stud) stud).addPlayers(player2);
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                 stud.StartGame();
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                 break;
52 70
 

+ 130
- 31
src/main/java/io/zipcoder/casino/Stud.java Näytä tiedosto

@@ -1,14 +1,13 @@
1 1
 package io.zipcoder.casino;
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-
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 import java.util.Scanner;
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 public class Stud extends CardGame implements Gamble, Game {
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-    // ArrayList<Card> playerHand = new ArrayList<>(3);
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     Scanner scanner = new Scanner(System.in);
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+    Console console;
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+    // private int roundCount = 0;
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     public Stud(int minBet, int maxBet, int ante) {
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         super(minBet, maxBet, ante);
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-
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     }
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     public void playCard(Player player, Card card) {
@@ -20,15 +19,78 @@ public class Stud extends CardGame implements Gamble, Game {
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     }
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     /**
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-     * Need method to determine what hand wins first
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+     * Determine what player wins by looping through player array and then
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+     * passing each hand to the 'handValue' method
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      */
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-    public void determineWinner(){
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-        CardPlayer winningPlayer = super.getPlayers().get(0); // 0 index must be dealer in case of a tie
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-        for(int i = 0; i < super.getPlayers().size(); i ++)
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-        {
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-            CardPlayer player = super.getPlayers().get(i);
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-            player.getHand().get(i);
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+    public CardPlayer determineWinner(){
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+    int max = 0;
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+    CardPlayer winner = null;
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+
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+    for(int i = 0; i < getPlayers().size(); i ++){
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+        CardPlayer player = getPlayers().get(i);
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+        int playerHandValue = handValue(player); // 'handValue' method sets 'max' value of this hand
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+        if(playerHandValue > max){
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+            max = playerHandValue;
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+            winner = player;
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+        }
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+    }
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+    System.out.println("The winner is " + winner.getPlayer().getName());
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+    System.out.println(winner.getPlayer().getName() + "\'s hand was: " + winner.getHand().get(0).getName() + " - " + winner.getHand().get(1).getName() + " - " + winner.getHand().get(2).getName() );
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+    return winner;
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+    }
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+
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+    /**
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+     * Method will return a int value, larger value means strong hand to determine the winning player
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+     * @param player
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+     * @return
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+     */
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+    public int handValue(CardPlayer player){
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+        int handValue = 0;
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+        int card1 = player.getHand().get(0).getCardValue();
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+        int card2 = player.getHand().get(1).getCardValue();
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+        int card3 = player.getHand().get(2).getCardValue();
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+
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+        //Three of a Kind
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+        if (card1 == card2 && card1 == card3){
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+            handValue = card1 * 1000000;
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+        //Two pair
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         }
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+        else if (card1 == card2){
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+            handValue = (card1 * 10000) + card3;
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+        }
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+        else if (card1 == card3){
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+            handValue = (card1 * 10000) + card2;
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+        }
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+        else if (card2 == card3){
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+            handValue = (card2 * 10000) + card1;
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+        //High Card
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+        } else {
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+            // Card1 is Highest
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+            if (card1 > card2 && card1 > card3 && card2 > card3) {
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+                handValue = (card1 * 100) + (card2 * 10) + card3;
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+            }
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+            else if (card1 > card2 && card1 > card3 && card3 > card2) {
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+                handValue = (card1 * 100) + (card3 * 10) + card2;
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+            }
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+            // Card2 is Highest
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+            else if (card2 > card1 && card2 > card3 && card1 > card3) {
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+                handValue = (card2 * 100) + (card1 * 10) + card3;
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+            }
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+            else if (card2 > card1 && card2 > card3 && card3 > card1) {
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+                handValue = (card2 * 100) + (card3 * 10) + card1;
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+            }
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+            // Card3 is Highest
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+            else if (card3 > card1 && card3 > card2 && card1 > card3) {
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+                handValue = (card3 * 100) + (card1 * 10) + card3;
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+            }
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+            else if (card3 > card1 && card3 > card2 && card3 > card1) {
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+                handValue = (card3 * 100) + (card3 * 10) + card1;
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+            }
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+            else {
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+                handValue = 0;
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+            }
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+        }
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+        return handValue;
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     }
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     public void Bet(Player player, int betAmount) {
@@ -40,6 +102,7 @@ public class Stud extends CardGame implements Gamble, Game {
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         if(super.getWinner() != null){
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             super.getWinner().changeBalance(super.getTablePot());
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         }
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+        System.out.println(getWinner().getName() + " won: " + super.getTablePot());
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     }
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     public void payAnte() {
@@ -51,52 +114,88 @@ public class Stud extends CardGame implements Gamble, Game {
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     }
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     public void Quit() {
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-        //playAgain?
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-        // Shuffle
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-
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+        System.out.println("Play again? Y : or any key to quit.");
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+        String answer = scanner.next();
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+        if (answer.equals("Y")){
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+            StartGame();
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+        } else {
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+            console = new Console();
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+        }
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     }
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     public void StartGame() {
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-        Deck deck = new Deck();     //CREATE deck for game       
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-        setHandSize(3);             //SET Hand Size for game
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+        // Deck deck = new Deck();     //CREATE deck for game
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+        setHandSize(3);             //SET Hand Size for game(3)
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         payAnte();                  //PAY ante (all players)
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-        Deal();                     //DEALS hands to each player
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+        Deal();                     //DEALS cards/ hands to each player
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         StartRound();               //METHOD called
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-        Printer.studHandsDealt();   //CONSOLE dealt msg
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+
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     }
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     /**
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-     * Game played in this method
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+     * Game played in this method by calling the 'gameRound' methods
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      */
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     public void StartRound() {
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-        for (int i = 0; i < getHandSize() - 1; i++){    //Each player turns a card in hand to face up
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-            gameRound();
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-        }
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+        System.out.println("Welcome to Three Card Stud!");
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+        //for (int i = 0; i < getHandSize() - 1; i++){    //Each player turns a card in hand to face up
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+        gameRound1();
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+        gameRound2();
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+        //}
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         lastGameRound();
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         determineWinner();
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+        // Payout();
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     }
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     /**
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      * Plays through rounds that includes flipping cards face up and then betting or folding
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      */
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-    public void gameRound(){
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+    public void gameRound1(){
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         for (int j = 0; j < getPlayers().size(); j++) {
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-            CardPlayer player = super.getPlayers().get(j);              //GET a player
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-            playCard(player.getPlayer(), player.getHand().get(j));      //SHOW-PRINT players first CARD
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+            CardPlayer player = super.getPlayers().get(j);                       //GET a player
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+            playCard(player.getPlayer(), player.getHand().get(0));      //SHOW-PRINT players first CARD
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+            //roundCount++;
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+        }
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+        for (int x = 0; x < getPlayers().size(); x++) {                          //Betting round or fold
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+            CardPlayer player = super.getPlayers().get(x);
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+            int bet;
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+            //ask player to bet and pass amount to Bet(betAmount
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+            System.out.println("Enter a bet, if 0 is entered you fold");
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+//TRY- CATCH OR WHILE/IF statement
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+            bet = Integer.parseInt(scanner.next());
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+            if (bet == 0){
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+                System.out.println(player.getPlayer().getName() + " folds.");
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+                //if fold, player is removed from game
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+                //if only 1 player game ends
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+            } else {
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+                Bet(super.getPlayers().get(x).getPlayer(), bet);
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+                System.out.println(player.getPlayer().getName() + " bets: " + bet);
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+            }
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+        }
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+    }
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+
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+
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+    /**
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+     * Plays through rounds that includes flipping cards face up and then betting or folding
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+     */
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+    public void gameRound2(){
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+        for (int j = 0; j < getPlayers().size(); j++) {
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+            CardPlayer player = super.getPlayers().get(j);                       //GET a player
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+            playCard(player.getPlayer(), player.getHand().get(1));      //SHOW-PRINT players first CARD
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+            //roundCount++;
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         }
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-        for (int j = 0; j < getPlayers().size(); j++) {                 //Betting round or fold
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-            CardPlayer player = super.getPlayers().get(j);
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+        for (int x = 0; x < getPlayers().size(); x++) {                          //Betting round or fold
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+            CardPlayer player = super.getPlayers().get(x);
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             int bet;
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             //ask player to bet and pass amount to Bet(betAmount
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             System.out.println("Enter a bet, if 0 is entered you fold");
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-            bet = scanner.nextInt();
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+//TRY- CATCH OR WHILE/IF statement
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+            bet = Integer.parseInt(scanner.next());
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             if (bet == 0){
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                 System.out.println(player.getPlayer().getName() + " folds.");
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                 //if fold, player is removed from game
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-                //if only 1 player (dealer) game ends
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+                //if only 1 player game ends
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             } else {
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-                //wants a cardplayer but bet method is updating balance on a 'player' - casted CardPlayer to Player
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-                Bet(super.getPlayers().get(j).getPlayer(), bet);
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+                Bet(super.getPlayers().get(x).getPlayer(), bet);
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                 System.out.println(player.getPlayer().getName() + " bets: " + bet);
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             }
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         }
@@ -111,7 +210,7 @@ public class Stud extends CardGame implements Gamble, Game {
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     public void lastGameRound(){
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         for (int j = 0; j < getPlayers().size(); j++) {
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             CardPlayer player = super.getPlayers().get(j);              //GET a player
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-            playCard(player.getPlayer(), player.getHand().get(j));      //SHOW-PRINT players first CARD
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+            playCard(player.getPlayer(), player.getHand().get(2));      //SHOW-PRINT players first CARD
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         }
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     }
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