Browse Source

team walkthrough of methods

Nick Satinover 6 years ago
parent
commit
2d5608f104

+ 12
- 0
pom.xml View File

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     <groupId>io.zipcoder</groupId>
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     <groupId>io.zipcoder</groupId>
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     <artifactId>casino</artifactId>
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     <artifactId>casino</artifactId>
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     <version>1.0-SNAPSHOT</version>
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     <version>1.0-SNAPSHOT</version>
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+    <build>
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+        <plugins>
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+            <plugin>
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+                <groupId>org.apache.maven.plugins</groupId>
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+                <artifactId>maven-compiler-plugin</artifactId>
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+                <configuration>
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+                    <source>7</source>
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+                    <target>7</target>
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+                </configuration>
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+            </plugin>
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+        </plugins>
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+    </build>
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     <dependencies>
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     <dependencies>
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         <dependency>
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         <dependency>

+ 3
- 1
src/main/java/io/zipcoder/casino/Card.java View File

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     private int value;
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     private int value;
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     private String name;
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     private String name;
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8
 
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-
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+    public void setVisibility(boolean visibility){
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+        isVisible = visibility;
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+    }
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 }
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 }

+ 10
- 5
src/main/java/io/zipcoder/casino/CardGame.java View File

2
 
2
 
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 import java.util.HashMap;
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 import java.util.HashMap;
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-public class CardGame {
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-    private boolean isFaceUp; // Deal() will change IF card is visible
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+public abstract class CardGame {
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     private int tablePot;
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     private int tablePot;
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     private int minBet;
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     private int minBet;
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     private int maxBet;
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     private int maxBet;
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         this.maxBet = maxBet;
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         this.maxBet = maxBet;
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     }
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     }
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-    public void Deal(){
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-        //faceUp/ faceDown
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-    }
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+    //use hand size to determine dealing
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+    public abstract void Deal();
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     public void Shuffle(){
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     public void Shuffle(){
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     }
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     }
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+    public void faceDown(Card card){
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+        card.setVisibility(false);
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+    }
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+
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+    public void faceUp(Card card){
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+        card.setVisibility(true);
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+    }
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 }
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 }

+ 2
- 6
src/main/java/io/zipcoder/casino/CardPlayer.java View File

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 package io.zipcoder.casino;
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 package io.zipcoder.casino;
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 import java.util.ArrayList;
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 import java.util.ArrayList;
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-import java.util.HashMap;
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4
 
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 public class CardPlayer {
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 public class CardPlayer {
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     private Player player;
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     private Player player;
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-    /*
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-    private HashMap<Player, Card[]> hand = new HashMap<Player, Card[]>();
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-    private ArrayList<Card> cardhand = new ArrayList<Card>();
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-    private ArrayList<Card> discard = new ArrayList<Card>()
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-    */
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+    private ArrayList<Card> hand = new ArrayList<>();
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+    private ArrayList<Card> discard = new ArrayList<>();
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 }
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 }

+ 7
- 8
src/main/java/io/zipcoder/casino/Console.java View File

3
 public class Console {
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 public class Console {
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     private Game[] games;
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     private Game[] games;
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5
 
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-    Console(){
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-        Yahtzee yahtzee = new Yahtzee();
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-        Stud stud = new Stud;
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-        War war = new War;
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-        games = new Game[yahtzee, stud, war];
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-    }
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-
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+    Console(){}
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     public void createAccount(){
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     public void createAccount(){
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     }
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     }
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     public void chooseGame(String gameName){
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     public void chooseGame(String gameName){
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-
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+        /*
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+            ask the user for min max bet at the table
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+            ask the user which game they would like to play
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+            create a new game with min and max set based
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+            on user input
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+         */
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     }
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     }
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 }
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 }

+ 1
- 1
src/main/java/io/zipcoder/casino/Deck.java View File

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 import java.util.Collections;
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 import java.util.Collections;
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 public class Deck {
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 public class Deck {
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-    ArrayList<Card> deck = new ArrayList<Card>();
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+    ArrayList<Card> cards = new ArrayList<Card>();
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 }
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 }

+ 0
- 1
src/main/java/io/zipcoder/casino/Dice.java View File

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 public class Dice {
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 public class Dice {
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     private int sides;
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     private int sides;
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     private int value;
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     private int value;
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-    private ScoreSheet scoreSheet;
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     public void Roll(){
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     public void Roll(){
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8
 

+ 3
- 3
src/main/java/io/zipcoder/casino/DiceGame.java View File

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 package io.zipcoder.casino;
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 package io.zipcoder.casino;
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-public class DiceGame {
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+public abstract class DiceGame {
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     private int amoutdice;
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     private int amoutdice;
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-    int numberOfRolls;
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+    private int numberOfRolls;
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     private Player[] players;
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     private Player[] players;
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-    private Player playersTrun;
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+    private Player playersTurn;
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 }
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 }

+ 2
- 1
src/main/java/io/zipcoder/casino/DicePlayer.java View File

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 public class DicePlayer {
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 public class DicePlayer {
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     private Player player;
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     private Player player;
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-    HashMap<Player, Dice[]> tableDice = new HashMap<Player, Dice[]>();
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+    Dice[] cup = new Dice[5];
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+    ScoreSheet scoreSheet = new ScoreSheet();
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 }
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 }

+ 3
- 3
src/main/java/io/zipcoder/casino/Gamble.java View File

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 package io.zipcoder.casino;
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 package io.zipcoder.casino;
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 public interface Gamble {
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 public interface Gamble {
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-    public void Bet(int betAmount);
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-    public int Payout(int payoutAmount);
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-    public void Ante(int anteAmount);
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+     void Bet(int betAmount);
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+     int Payout(int payoutAmount);
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+     void Ante(int anteAmount);
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 }
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 }

+ 3
- 3
src/main/java/io/zipcoder/casino/Game.java View File

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 package io.zipcoder.casino;
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 package io.zipcoder.casino;
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 public interface Game {
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 public interface Game {
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-    public void Play();
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-    public void Quit();
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-    public void StartRound();
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+     void Quit();
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+     void StartGame();
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+     void StartRound();
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 }
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 }

+ 14
- 7
src/main/java/io/zipcoder/casino/ScoreSheet.java View File

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+//Lauren
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+
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 package io.zipcoder.casino;
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 package io.zipcoder.casino;
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+import java.util.HashMap;
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+import java.util.Map;
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+
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 public class ScoreSheet {
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 public class ScoreSheet {
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-    private int score;
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+    private Map<String, Integer> scores = new HashMap<>();
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-    ScoreSheet(){
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-        this.score = 0;
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-    }
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+    ScoreSheet(){}
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     public int getScore() {
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     public int getScore() {
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-        return score;
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+        return 0;
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     }
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     }
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     public void setScore(int score) {
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     public void setScore(int score) {
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-        this.score = score;
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+
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     }
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     }
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     public void printScore(){
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     public void printScore(){
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-        System.out.println(score);
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+
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     }
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     }
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     public void setRow(String setRow){
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     public void setRow(String setRow){
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     }
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     }
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+
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+    public void calculateScore(String row, int value){
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+
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+    }
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 }
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 }

+ 7
- 2
src/main/java/io/zipcoder/casino/Stud.java View File

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         super(minBet, maxBet);
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         super(minBet, maxBet);
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     }
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     }
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7
 
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+    public void Deal() {
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+
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+    }
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+
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     public void determineWinner(){
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     public void determineWinner(){
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     /**
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     /**
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      * Below 3 Implemented from Game
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      * Below 3 Implemented from Game
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      */
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      */
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-    public void Play() {
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+
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+    public void Quit() {
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     }
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     }
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-    public void Quit() {
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+    public void StartGame() {
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     }
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     }
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+ 13
- 3
src/main/java/io/zipcoder/casino/War.java View File

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 package io.zipcoder.casino;
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 package io.zipcoder.casino;
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+import java.util.ArrayList;
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 import java.util.HashMap;
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 import java.util.HashMap;
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 public class War extends CardGame implements Gamble, Game {
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 public class War extends CardGame implements Gamble, Game {
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+    private ArrayList<Card> tableCards = new ArrayList<Card>();
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+
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     War(int minBet, int maxBet) {
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     War(int minBet, int maxBet) {
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         super(minBet, maxBet);
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         super(minBet, maxBet);
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     }
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     }
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+    public void Deal() {
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+
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+    }
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+
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+    /**
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+     * Specific to war methods
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+     */
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     public void playCard(){
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     public void playCard(){
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     }
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     }
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     /**
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     /**
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      * Below 3 Implemented from Gamble
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      * Below 3 Implemented from Gamble
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-     * @param betAmount
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      */
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      */
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     public void Bet(int betAmount) {
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     public void Bet(int betAmount) {
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     /**
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     /**
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      * Below 3 Implemented from Game
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      * Below 3 Implemented from Game
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      */
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      */
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-    public void Play() {
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+
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+    public void Quit() {
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     }
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     }
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-    public void Quit() {
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+    public void StartGame() {
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     }
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     }
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+ 4
- 3
src/main/java/io/zipcoder/casino/Yahtzee.java View File

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     private Dice[] cup;
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     private Dice[] cup;
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-    public void compareScore(Player player1, Player player2){
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+    public void compareScore(DicePlayer player1, DicePlayer player2){
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     }
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     }
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     public void stopRoll(){
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     public void stopRoll(){
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     }
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     }
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+
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     /**
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     /**
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      * implemented from 'Game'
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      * implemented from 'Game'
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      */
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      */
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-    public void Play() {
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+    public void Quit() {
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     }
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     }
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-    public void Quit() {
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+    public void StartGame() {
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     }
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     }
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