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- "use strict";
- var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
- return new (P || (P = Promise))(function (resolve, reject) {
- function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
- function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
- function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); }
- step((generator = generator.apply(thisArg, _arguments || [])).next());
- });
- };
- var __generator = (this && this.__generator) || function (thisArg, body) {
- var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
- return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
- function verb(n) { return function (v) { return step([n, v]); }; }
- function step(op) {
- if (f) throw new TypeError("Generator is already executing.");
- while (_) try {
- if (f = 1, y && (t = y[op[0] & 2 ? "return" : op[0] ? "throw" : "next"]) && !(t = t.call(y, op[1])).done) return t;
- if (y = 0, t) op = [0, t.value];
- switch (op[0]) {
- case 0: case 1: t = op; break;
- case 4: _.label++; return { value: op[1], done: false };
- case 5: _.label++; y = op[1]; op = [0]; continue;
- case 7: op = _.ops.pop(); _.trys.pop(); continue;
- default:
- if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
- if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
- if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
- if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
- if (t[2]) _.ops.pop();
- _.trys.pop(); continue;
- }
- op = body.call(thisArg, _);
- } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
- if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
- }
- };
- Object.defineProperty(exports, "__esModule", { value: true });
- var util_1 = require("./build/util");
- var bundle_1 = require("./bundle");
- var clean_1 = require("./clean");
- var copy_1 = require("./copy");
- var deep_linking_1 = require("./deep-linking");
- var lint_1 = require("./lint");
- var logger_1 = require("./logger/logger");
- var minify_1 = require("./minify");
- var ngc_1 = require("./ngc");
- var postprocess_1 = require("./postprocess");
- var preprocess_1 = require("./preprocess");
- var sass_1 = require("./sass");
- var template_1 = require("./template");
- var transpile_1 = require("./transpile");
- var Constants = require("./util/constants");
- var errors_1 = require("./util/errors");
- var events_1 = require("./util/events");
- var helpers_1 = require("./util/helpers");
- var interfaces_1 = require("./util/interfaces");
- function build(context) {
- helpers_1.setContext(context);
- var logger = new logger_1.Logger("build " + (context.isProd ? 'prod' : 'dev'));
- return buildWorker(context)
- .then(function () {
- // congrats, we did it! (•_•) / ( •_•)>⌐■-■ / (⌐■_■)
- logger.finish();
- })
- .catch(function (err) {
- if (err.isFatal) {
- throw err;
- }
- throw logger.fail(err);
- });
- }
- exports.build = build;
- function buildWorker(context) {
- return __awaiter(this, void 0, void 0, function () {
- var promises, results, tsConfigContents;
- return __generator(this, function (_a) {
- switch (_a.label) {
- case 0:
- promises = [];
- promises.push(util_1.validateRequiredFilesExist(context));
- promises.push(util_1.readVersionOfDependencies(context));
- return [4 /*yield*/, Promise.all(promises)];
- case 1:
- results = _a.sent();
- tsConfigContents = results[0][1];
- return [4 /*yield*/, util_1.validateTsConfigSettings(tsConfigContents)];
- case 2:
- _a.sent();
- return [4 /*yield*/, buildProject(context)];
- case 3:
- _a.sent();
- return [2 /*return*/];
- }
- });
- });
- }
- function buildProject(context) {
- // sync empty the www/build directory
- clean_1.clean(context);
- buildId++;
- var copyPromise = copy_1.copy(context);
- return util_1.scanSrcTsFiles(context)
- .then(function () {
- if (helpers_1.getBooleanPropertyValue(Constants.ENV_PARSE_DEEPLINKS)) {
- return deep_linking_1.deepLinking(context);
- }
- })
- .then(function () {
- var compilePromise = (context.runAot) ? ngc_1.ngc(context) : transpile_1.transpile(context);
- return compilePromise;
- })
- .then(function () {
- return preprocess_1.preprocess(context);
- })
- .then(function () {
- return bundle_1.bundle(context);
- })
- .then(function () {
- var minPromise = (context.runMinifyJs) ? minify_1.minifyJs(context) : Promise.resolve();
- var sassPromise = sass_1.sass(context)
- .then(function () {
- return (context.runMinifyCss) ? minify_1.minifyCss(context) : Promise.resolve();
- });
- return Promise.all([
- minPromise,
- sassPromise,
- copyPromise
- ]);
- })
- .then(function () {
- return postprocess_1.postprocess(context);
- })
- .then(function () {
- if (helpers_1.getBooleanPropertyValue(Constants.ENV_ENABLE_LINT)) {
- // kick off the tslint after everything else
- // nothing needs to wait on its completion unless bailing on lint error is enabled
- var result = lint_1.lint(context, null, false);
- if (helpers_1.getBooleanPropertyValue(Constants.ENV_BAIL_ON_LINT_ERROR)) {
- return result;
- }
- }
- })
- .catch(function (err) {
- throw new errors_1.BuildError(err);
- });
- }
- function buildUpdate(changedFiles, context) {
- return new Promise(function (resolve) {
- var logger = new logger_1.Logger('build');
- buildId++;
- var buildUpdateMsg = {
- buildId: buildId,
- reloadApp: false
- };
- events_1.emit(events_1.EventType.BuildUpdateStarted, buildUpdateMsg);
- function buildTasksDone(resolveValue) {
- // all build tasks have been resolved or one of them
- // bailed early, stopping all others to not run
- parallelTasksPromise.then(function () {
- // all parallel tasks are also done
- // so now we're done done
- var buildUpdateMsg = {
- buildId: buildId,
- reloadApp: resolveValue.requiresAppReload
- };
- events_1.emit(events_1.EventType.BuildUpdateCompleted, buildUpdateMsg);
- if (!resolveValue.requiresAppReload) {
- // just emit that only a certain file changed
- // this one is useful when only a sass changed happened
- // and the webpack only needs to livereload the css
- // but does not need to do a full page refresh
- events_1.emit(events_1.EventType.FileChange, resolveValue.changedFiles);
- }
- var requiresLintUpdate = false;
- for (var _i = 0, changedFiles_1 = changedFiles; _i < changedFiles_1.length; _i++) {
- var changedFile = changedFiles_1[_i];
- if (changedFile.ext === '.ts') {
- if (changedFile.event === 'change' || changedFile.event === 'add') {
- requiresLintUpdate = true;
- break;
- }
- }
- }
- if (requiresLintUpdate) {
- // a ts file changed, so let's lint it too, however
- // this task should run as an after thought
- if (helpers_1.getBooleanPropertyValue(Constants.ENV_ENABLE_LINT)) {
- lint_1.lintUpdate(changedFiles, context, false);
- }
- }
- logger.finish('green', true);
- logger_1.Logger.newLine();
- // we did it!
- resolve();
- });
- }
- // kick off all the build tasks
- // and the tasks that can run parallel to all the build tasks
- var buildTasksPromise = buildUpdateTasks(changedFiles, context);
- var parallelTasksPromise = buildUpdateParallelTasks(changedFiles, context);
- // whether it was resolved or rejected, we need to do the same thing
- buildTasksPromise
- .then(buildTasksDone)
- .catch(function () {
- buildTasksDone({
- requiresAppReload: false,
- changedFiles: changedFiles
- });
- });
- });
- }
- exports.buildUpdate = buildUpdate;
- /**
- * Collection of all the build tasks than need to run
- * Each task will only run if it's set with eacn BuildState.
- */
- function buildUpdateTasks(changedFiles, context) {
- var resolveValue = {
- requiresAppReload: false,
- changedFiles: []
- };
- return loadFiles(changedFiles, context)
- .then(function () {
- // DEEP LINKING
- if (helpers_1.getBooleanPropertyValue(Constants.ENV_PARSE_DEEPLINKS)) {
- return deep_linking_1.deepLinkingUpdate(changedFiles, context);
- }
- })
- .then(function () {
- // TEMPLATE
- if (context.templateState === interfaces_1.BuildState.RequiresUpdate) {
- resolveValue.requiresAppReload = true;
- return template_1.templateUpdate(changedFiles, context);
- }
- // no template updates required
- return Promise.resolve();
- })
- .then(function () {
- // TRANSPILE
- if (context.transpileState === interfaces_1.BuildState.RequiresUpdate) {
- resolveValue.requiresAppReload = true;
- // we've already had a successful transpile once, only do an update
- // not that we've also already started a transpile diagnostics only
- // build that only needs to be completed by the end of buildUpdate
- return transpile_1.transpileUpdate(changedFiles, context);
- }
- else if (context.transpileState === interfaces_1.BuildState.RequiresBuild) {
- // run the whole transpile
- resolveValue.requiresAppReload = true;
- return transpile_1.transpile(context);
- }
- // no transpiling required
- return Promise.resolve();
- })
- .then(function () {
- // PREPROCESS
- return preprocess_1.preprocessUpdate(changedFiles, context);
- })
- .then(function () {
- // BUNDLE
- if (context.bundleState === interfaces_1.BuildState.RequiresUpdate) {
- // we need to do a bundle update
- resolveValue.requiresAppReload = true;
- return bundle_1.bundleUpdate(changedFiles, context);
- }
- else if (context.bundleState === interfaces_1.BuildState.RequiresBuild) {
- // we need to do a full bundle build
- resolveValue.requiresAppReload = true;
- return bundle_1.bundle(context);
- }
- // no bundling required
- return Promise.resolve();
- })
- .then(function () {
- // SASS
- if (context.sassState === interfaces_1.BuildState.RequiresUpdate) {
- // we need to do a sass update
- return sass_1.sassUpdate(changedFiles, context).then(function (outputCssFile) {
- var changedFile = {
- event: Constants.FILE_CHANGE_EVENT,
- ext: '.css',
- filePath: outputCssFile
- };
- context.fileCache.set(outputCssFile, { path: outputCssFile, content: outputCssFile });
- resolveValue.changedFiles.push(changedFile);
- });
- }
- else if (context.sassState === interfaces_1.BuildState.RequiresBuild) {
- // we need to do a full sass build
- return sass_1.sass(context).then(function (outputCssFile) {
- var changedFile = {
- event: Constants.FILE_CHANGE_EVENT,
- ext: '.css',
- filePath: outputCssFile
- };
- context.fileCache.set(outputCssFile, { path: outputCssFile, content: outputCssFile });
- resolveValue.changedFiles.push(changedFile);
- });
- }
- // no sass build required
- return Promise.resolve();
- })
- .then(function () {
- return resolveValue;
- });
- }
- function loadFiles(changedFiles, context) {
- // UPDATE IN-MEMORY FILE CACHE
- var promises = [];
- var _loop_1 = function (changedFile) {
- if (changedFile.event === Constants.FILE_DELETE_EVENT) {
- // remove from the cache on delete
- context.fileCache.remove(changedFile.filePath);
- }
- else {
- // load the latest since the file changed
- var promise = helpers_1.readFileAsync(changedFile.filePath);
- promises.push(promise);
- promise.then(function (content) {
- context.fileCache.set(changedFile.filePath, { path: changedFile.filePath, content: content });
- });
- }
- };
- for (var _i = 0, changedFiles_2 = changedFiles; _i < changedFiles_2.length; _i++) {
- var changedFile = changedFiles_2[_i];
- _loop_1(changedFile);
- }
- return Promise.all(promises);
- }
- /**
- * parallelTasks are for any tasks that can run parallel to the entire
- * build, but we still need to make sure they've completed before we're
- * all done, it's also possible there are no parallelTasks at all
- */
- function buildUpdateParallelTasks(changedFiles, context) {
- var parallelTasks = [];
- if (context.transpileState === interfaces_1.BuildState.RequiresUpdate) {
- parallelTasks.push(transpile_1.transpileDiagnosticsOnly(context));
- }
- return Promise.all(parallelTasks);
- }
- var buildId = 0;
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