"use strict"; /** * @license * Copyright 2013 Palantir Technologies, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ Object.defineProperty(exports, "__esModule", { value: true }); var tslib_1 = require("tslib"); var utils = require("tsutils"); var ts = require("typescript"); var Lint = require("../index"); var Rule = /** @class */ (function (_super) { tslib_1.__extends(Rule, _super); function Rule() { return _super !== null && _super.apply(this, arguments) || this; } /* tslint:enable:object-literal-sort-keys */ Rule.FAILURE_STRING = function (keyword) { return "expected a 'break' before '" + ts.tokenToString(keyword) + "'"; }; Rule.prototype.apply = function (sourceFile) { return this.applyWithWalker(new NoSwitchCaseFallThroughWalker(sourceFile, this.ruleName, undefined)); }; /* tslint:disable:object-literal-sort-keys */ Rule.metadata = { ruleName: "no-switch-case-fall-through", description: "Disallows falling through case statements.", descriptionDetails: Lint.Utils.dedent(templateObject_1 || (templateObject_1 = tslib_1.__makeTemplateObject(["\n For example, the following is not allowed:\n\n ```ts\n switch(foo) {\n case 1:\n someFunc(foo);\n case 2:\n someOtherFunc(foo);\n }\n ```\n\n However, fall through is allowed when case statements are consecutive or\n a magic `/* falls through */` comment is present. The following is valid:\n\n ```ts\n switch(foo) {\n case 1:\n someFunc(foo);\n /* falls through */\n case 2:\n case 3:\n someOtherFunc(foo);\n }\n ```"], ["\n For example, the following is not allowed:\n\n \\`\\`\\`ts\n switch(foo) {\n case 1:\n someFunc(foo);\n case 2:\n someOtherFunc(foo);\n }\n \\`\\`\\`\n\n However, fall through is allowed when case statements are consecutive or\n a magic \\`/* falls through */\\` comment is present. The following is valid:\n\n \\`\\`\\`ts\n switch(foo) {\n case 1:\n someFunc(foo);\n /* falls through */\n case 2:\n case 3:\n someOtherFunc(foo);\n }\n \\`\\`\\`"]))), rationale: "Fall though in switch statements is often unintentional and a bug.", optionsDescription: "Not configurable.", options: null, optionExamples: [true], type: "functionality", typescriptOnly: false, }; return Rule; }(Lint.Rules.AbstractRule)); exports.Rule = Rule; var NoSwitchCaseFallThroughWalker = /** @class */ (function (_super) { tslib_1.__extends(NoSwitchCaseFallThroughWalker, _super); function NoSwitchCaseFallThroughWalker() { return _super !== null && _super.apply(this, arguments) || this; } NoSwitchCaseFallThroughWalker.prototype.walk = function (sourceFile) { var _this = this; var cb = function (node) { if (utils.isSwitchStatement(node)) { _this.visitSwitchStatement(node); } return ts.forEachChild(node, cb); }; return ts.forEachChild(sourceFile, cb); }; NoSwitchCaseFallThroughWalker.prototype.visitSwitchStatement = function (_a) { var _this = this; var clauses = _a.caseBlock.clauses; clauses.forEach(function (clause, i) { if (i !== clauses.length - 1 && clause.statements.length !== 0 && !utils.endsControlFlow(clause) && !_this.isFallThroughAllowed(clause)) { var keyword = clauses[i + 1].getChildAt(0); _this.addFailureAtNode(keyword, Rule.FAILURE_STRING(keyword.kind)); } }); }; NoSwitchCaseFallThroughWalker.prototype.isFallThroughAllowed = function (clause) { var _this = this; var comments = ts.getLeadingCommentRanges(this.sourceFile.text, clause.end); return comments !== undefined && comments.some(function (comment) { return /^\s*falls through\b/i.test(_this.sourceFile.text.slice(comment.pos + 2, comment.end)); }); }; return NoSwitchCaseFallThroughWalker; }(Lint.AbstractWalker)); exports.NoSwitchCaseFallThroughWalker = NoSwitchCaseFallThroughWalker; var templateObject_1;