the second Objects lab.

TicketMachine.java 2.8KB

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  1. /**
  2. * TicketMachine models a naive ticket machine that issues
  3. * flat-fare tickets.
  4. * The price of a ticket is specified via the constructor.
  5. * It is a naive machine in the sense that it trusts its users
  6. * to insert enough money before trying to print a ticket.
  7. * It also assumes that users enter sensible amounts.
  8. *
  9. * @author David J. Barnes and Michael Kolling
  10. * @version 2008.03.30
  11. */
  12. public class TicketMachine
  13. {
  14. // The price of a ticket from this machine.
  15. private int price;
  16. // The amount of money entered by a customer so far.
  17. private int balance;
  18. // The total amount of money collected by this machine.
  19. private int total;
  20. /**
  21. * Create a machine that issues tickets of the given price.
  22. * Note that the price must be greater than zero, and there
  23. * are no checks to ensure this.
  24. */
  25. public TicketMachine()
  26. {
  27. price = 1000;
  28. balance = 0;
  29. total = 0;
  30. }
  31. /**
  32. * Return the price of a ticket.
  33. */
  34. public int getPrice()
  35. {
  36. return price;
  37. }
  38. /**
  39. * Return the amount of money already inserted for the
  40. * next ticket.
  41. */
  42. public int getBalance()
  43. {
  44. return balance;
  45. }
  46. public void setPrice(int newPrice)
  47. {
  48. price = newPrice;
  49. }
  50. /**
  51. * Receive an amount of money in cents from a customer.
  52. */
  53. public void insertMoney(int amount)
  54. {if(amount >= 0) {
  55. balance = balance + amount;
  56. }
  57. else {
  58. System.out.println("Use a positive amount: " +
  59. amount);
  60. }
  61. }
  62. /**
  63. * Print a ticket.
  64. * Update the total collected and
  65. * reduce the balance to zero.
  66. */
  67. public void printTicket()
  68. {
  69. int amountLeftToPay = price - balance;
  70. if (amountLeftToPay >= 0){
  71. // Simulate the printing of a ticket.
  72. System.out.println("##################");
  73. System.out.println("# The BlueJ Line");
  74. System.out.println("# Ticket");
  75. System.out.println("# " + price + " cents.");
  76. System.out.println("##################");
  77. System.out.println();
  78. // Update the total collected with the balance.
  79. total = total + price;
  80. // Clear the balance.
  81. } else {
  82. System.out.println("You must insert at least " + amountLeftToPay + " cents.");
  83. }
  84. }
  85. public int refundBalance()
  86. {
  87. int amountToRefund = balance;
  88. balance = 0;
  89. return amountToRefund;
  90. }
  91. public void prompt()
  92. {
  93. System.out.println("Please insert the correct amount of money.");
  94. }
  95. public void showPrice()
  96. {
  97. System.out.println("The price of a ticket is " + price + " cents.");
  98. }
  99. public void emptyMachine()
  100. {
  101. total = 0;
  102. }
  103. }