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Checkpoint on deploying to iOS and CF

Matt Raible 7 years ago
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84e2dba0cb
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-# Spring Boot, Ionic, and Stormpath
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-
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-This demo script shows pre-recorded IntelliJ Live Template shortcuts to build an Ionic and Spring Boot app. **Prerequisites**: Java 8, Node.js, Maven, a [Stormpath Account](https://api.stormpath.com/register), and an `apiKey.properties` file in `~/stormpath/`.
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-
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-## Spring Boot API
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-
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-Create your Spring Boot API project using [start.spring.io](https://start.spring.io).
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-
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-```
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-http https://start.spring.io/starter.zip \
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-dependencies==data-jpa,data-rest,h2,web,devtools,security,stormpath -d
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-```
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-
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-1. Run the application with `./mvnw spring-boot:run`. Create a `Beer` entity class in `src/main/java/com/example/beer`. → **boot-entity**
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-2. Create a JPA Repository to manage the `Beer` entity (tip: `@RepositoryRestResource`). → **boot-repository**
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-3. Create a CommandLineRunner to populate the database. → **boot-command**
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-4. Add default data in the `run()` method. → **boot-add**
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-5. Create a `BeerController` for your REST API. Add some business logic that results in a `/good-beers` endpoint. → **boot-controller**
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-6. Add a `/get-beers` mapping that filters out beers that aren't great. → **boot-good**
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-
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-Access the API using `http localhost:8080/good-beers --auth <user>:<password>`.
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-
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-## Create Ionic App
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-
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-Install Ionic and Cordova: 
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-
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-```
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-yarn global add cordova ionic
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-```
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-
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-From a terminal window, create a new application using the following command:
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-
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-```
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-ionic start ionic-beer --v2
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-cd ionic-beer
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-ionic serve
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-```
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-
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-## Upgrade to Angular 2.3
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-
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-```json
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-"dependencies": {
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-  "@angular/common": "2.3.1"
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-```
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-
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-Run `yarn` to update to these versions.
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-
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-## Install Ionic Pages for Stormpath
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-
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-Install [Ionic pages for Stormpath](https://github.com/stormpath/stormpath-sdk-angular-ionic):
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-
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-```
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-yarn add angular-stormpath-ionic
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-```
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-
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-Modify `src/app/app.module.ts` to define a `stormpathConfig` function that configures the `endpointPrefix` to point to `http://localhost:8080`. Import `StormpathModule`, `StormpathIonicModule`, and override the provider of `StormpathConfiguration`. You’ll also need to append Stormpath's pre-built Ionic pages to `entryComponents`. → **stormpath-config**
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-
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-To render a login page before users can view the application, modify `src/app/app.component.ts` to use the `Stormpath` service and navigate to Stormpath's `LoginPage` if the user is not authenticated. → **io-app**
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-
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-```typescript
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-stormpath.user$.subscribe(user => {
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-  if (!user) {
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-    this.rootPage = LoginPage;
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-  } else {
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-    this.rootPage = TabsPage;
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-  }
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-});
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-```
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-
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-If you run `ionic serve`, you’ll likely see a CORS error in your browser’s console. To fix this, open your Spring Boot application's `src/main/resources/application.properties` and add the following line.
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-
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-```
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-stormpath.web.cors.allowed.originUris = http://localhost:8100,file://
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-```
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-
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-Restart Spring Boot and your Ionic app. 
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-
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-In `src/pages/home.html`, add a logout link to the header and a paragraph in the content section that shows the currently logged in user. → **io-logout** and **io-username**
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-
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-Change the body of `home.ts` to retrieve `user$` from the `Stormpath` service and define the `logout()` method. → **io-home**
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-
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-If you’re logged in, you should see a screen with a logout button and the name of the currently logged in user.
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-
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-The `LoginPage` tries to auto-focus onto the `email` field when it loads. Tell Cordova it’s OK to display the keyboard without user interaction by adding the following to `config.xml` in the root directory. → **io-keyboard**
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-
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-```xml
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-<preference name="KeyboardDisplayRequiresUserAction" value="false"/>
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-```
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-
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-Check your changes into Git.
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-
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-```
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-git add .
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-git commit -m "Add Stormpath"
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-```
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-
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-## Build a Good Beers UI
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-
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-1. Run `ionic generate page beer` to create a component and a template to display the list of good beers. 
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-2. Add `BeerPage` to the `declarations` and `entryComponent` lists in `app.module.ts`.
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-3. Run `ionic generate provider beer-service` to create a service to fetch the beer list from the Spring Boot API.
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-4. Change `src/providers/beer-service.ts` to use have a `getGoodBeers()` method. → **io-beer-service**
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-5. Modify `beer.html` to show the list of beers. → **io-beer-list**
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-6. Update `beer.ts` to import `BeerService` and add as a provider. Call the `getGoodBeers()` method in the `ionViewDidLoad()` lifecycle method. → **io-get-good-beers**
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-7. To expose this page on the tab bar, add it to `tabs.ts`. Update `tabs.html` too!
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-
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-Add some fun with Giphy! Run `ionic generate provider giphy-service`. → **ng-giphy-service**
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-
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-Update `beer.ts` to take advantage of `GiphyService`. → **ng-giphy-foreach**
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-
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-Update `beer.html` to display the image retrieved. → **io-avatar**
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-
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-If everything works as expected, you should see a page with a list of beers and images.
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-
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-### Add a Modal for Editing
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-
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-Change the header in `beer.html` to have a button that opens a modal to add a new beer. → **io-open-modal**
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-
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-In this same file, change `<ion-item>` to have a click handler for opening the modal for the current item.
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-
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-```html
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-<ion-item (click)="openModal({id: beer.id})">
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-```
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-Add `ModalController` as a dependency in `BeerPage` and add an `openModal()` method. → **io-open-modal-ts**
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-
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-This won't compile because `BeerModalPage` doesn't exist. Create `beer-modal.ts` in the same directory. → **io-beer-modal**
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-
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-Create `beer-modal.html` as a template for this page. → **io-beer-modal-html**
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-
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-Add `BeerModalPage` to the `declarations` and `entryComponent` lists in `app.module.ts`.
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-
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-You'll also need to modify `beer-service.ts` to have `get()` and `save()` methods. → **io-get-save**
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-
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-### Add Swipe to Delete
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-
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-To add swipe-to-delete functionality on the list of beers, open `beer.html` and make it so `<ion-item-sliding>` wraps `<ion-item>` and contains the `*ngFor`. → **io-swipe**
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-
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-Add a `remove()` method to `beer.ts`. → **io-remove**
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-
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-Add `toastCtrl: ToastController` as a dependency in the constructor so everything compiles.
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-
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-After making these additions, you should be able to add, edit and delete beers.
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-
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-## PWAs with Ionic
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-
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-Run the [Lighthouse Chrome extension](https://developers.google.com/web/tools/lighthouse/) on this application. To register a service worker, and improve the app’s score, uncomment the `serviceWorker` block in `index.html`.
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-
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-After making this change, the score should improve. In my tests, it increased to 69/100.  
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-
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-If you refresh the app and Chrome doesn’t prompt you to install the app (a PWA feature), you probably need to turn on a couple of features. 
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-
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-```
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-chrome://flags/#bypass-app-banner-engagement-checks
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-chrome://flags/#enable-add-to-shelf
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-```
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-
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-After enabling these flags, you’ll see an error in your browser’s console about `assets/imgs/logo.png` not being found. This files is referenced in `src/manifest.json`. You can fix this by copying a 512x512 PNG into this location or by modifying `manifest.json` accordingly.
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-
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-## Deploy to a Mobile Device
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-
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-To see how your application will look on different devices you can run `ionic serve --lab`. The `--lab` flag opens opens a page in your browser that lets you see how your app looks on different devices. 
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-
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-### iOS
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-
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-To emulate or deploy to an iOS device, you’ll need a Mac and a fresh installation of [Xcode](https://developer.apple.com/xcode/). If you’d like to build iOS apps on Windows, Ionic offers an [Ionic Package](http://ionic.io/cloud#packaging) service.
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-
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-```
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-ionic platform add ios
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-```
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-
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-You’ll need to run `ionic emulate ios` to open your app in Simulator.
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-
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-The biggest problem I found when running the app in Simulator was that it was difficult to get the keyboard to popup. To workaround this, I used Edit > Hardware > Keyboard > Toggle Software Keyboard when I needed to type text in a field.
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-
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-To deploy the app to an iPhone, start by plugging your iOS device into your computer. Then run the following commands to install ios-deploy/ios-sim, build the app, and run it on your device.
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-
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-```
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-npm install -g ios-deploy ios-sim
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-ionic build ios
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-cd platforms/ios/
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-open ionic-beer.xcodeproj
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-```
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-
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-Select your phone as the target in Xcode and click the play button to run your app. 
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-
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-### Android
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-
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-To deploy to the Android emulator, add support for it to the ionic-beer project using the `ionic` command.
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-
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-```
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-ionic platform add android
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-```
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-
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-If you run `ionic emulate android` you’ll get instructions from about how to create an emulator image.
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-
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-```
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-Error: No emulator images (avds) found.
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-1. Download desired System Image by running: /Users/mraible/Library/Android/sdk/tools/android sdk
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-2. Create an AVD by running: /Users/mraible/Library/Android/sdk/tools/android avd
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-HINT: For a faster emulator, use an Intel System Image and install the HAXM device driver
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-```
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-
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-Run the first suggestion and download your desired system image. Then  run the second command and created an AVD with the following settings:
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-
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-```
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-AVD Name: TestPhone
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-Device: Nexus 5
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-Target: Android 7.1.1
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-CPU/ABI: Google APIs Intel Axom (x86_64)
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-Skin: Skin with dynamic hardware controls
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-```
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-
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-After performing these steps, you should be able to run `ionic emulate android` and see your app running in the AVD.

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- 12
TUTORIAL.md View File

@@ -725,7 +725,7 @@ if ('serviceWorker' in navigator) {
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 After making this change, the score should improve. In my tests, it increased to 66/100. The remaining issues were:
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-* A couple -1’s in performance for "Cannot read property 'ts' of undefined.
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+* A couple -1’s in performance for "Cannot read property 'ts' of undefined".
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 * Site is not progressively enhanced (page should contain some content when JavaScript is not available). This could likely be solved with [Angular’s app-shell directives](https://www.npmjs.com/package/@angular/app-shell).
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 * Site is not on HTTPS and does not redirect HTTP to HTTPS.
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@@ -752,17 +752,30 @@ To emulate or deploy to an iOS device, you’ll need a Mac and a fresh installat
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 Make sure to open Xcode to complete the installation.
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-To make your app iOS-capable, add support for it using the following command.
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+Ionic 3.0 generates iOS-enabled applications by default. If you're using a version that didn't generate a `platforms/ios` directory, add support for it using the following command.
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 ```
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 ionic platform add ios
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 ```
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-You’ll need to run `ionic emulate ios` to open your app in Simulator.
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+Then run `ionic emulate ios` to open your app in Simulator.
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 The biggest problem I found when running the app in Simulator was that it was difficult to get the keyboard to popup. To workaround this, I used Edit > Hardware > Keyboard > Toggle Software Keyboard when I needed to type text in a field.
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-To deploy the app to an iPhone, start by plugging your iOS device into your computer. Then run the following commands to install ios-deploy/ios-sim, build the app, and run it on your device. If you've
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+Deploying to your phone will likely fail because it won't be able to connect to `http://localhost:8080`. To fix this, you can deploy your Spring Boot app to the internet, or use your computer's IP address (if you're on the same network). 
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+
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+<div style="padding: 5px; background: #eee; border: 1px solid silver; margin-bottom: 10px">
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+<p>To deploy to Cloud Foundry, copy <a href="https://github.com/oktadeveloper/spring-boot-ionic-example/blob/master/deploy.sh">this deploy script</a> to your hard drive. It expects to be in a directory above your apps (e.g. <code>spring-boot-ionic-example</code>). It also expects your apps to be named <code>ionic-beer</code> and <code>server</code>.
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+</p>
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+<p>
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+If you don't have a Cloud Foundry account, you'll need to <a href="https://account.run.pivotal.io/z/uaa/sign-up">create one</a>. Then install its command line tools for this script to work.
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+</p>
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+<pre style="margin-bottom: 0">
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+brew tap cloudfoundry/tap && brew install cf-cli
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+</pre>
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+</div>
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+
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+To deploy the app to an iPhone, start by plugging it into your computer. Then run the following commands to install ios-deploy/ios-sim, build the app, and run it on your device. 
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 ```
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 npm install -g ios-deploy ios-sim
@@ -771,15 +784,9 @@ cd platforms/ios/
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 open ionic-beer.xcodeproj
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 ```
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-Select your phone as the target in Xcode and click the play button to run your app. The first time you do this, Xcode may spin for a while with a “Processing symbol files” message at the top.
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-
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-Deploying to your phone will likely fail because it won't be able to connect to `http://localhost:8080`. To fix this, copy [this script](./deploy.sh) to your hard drive. It expects to be in a directory above your apps. It also expects your apps to be named `ionic-beer` and `server`.
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+Select your phone as the target in Xcode and click the play button to run your app. The first time you do this, Xcode may spin for a while with a "Processing symbol files" message at the top.
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-If you don't have a Cloud Foundry account, you'll need to [create one](https://account.run.pivotal.io/z/uaa/sign-up) and install its command line tools for this script to work.
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-
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-```
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-brew tap cloudfoundry/tap && brew install cf-cli
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-```
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+**NOTE:** If you run into code signing issues, see [Ionic's deployment documentation](http://ionicframework.com/docs/intro/deploying/#ios-devices) to see how to solve.
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 Once you’re configured your phone, computer, and Apple ID to work, you should be able to open the app and see the beer list you created. Below is how it looks on my iPhone 6s Plus.
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+ 4
- 4
deploy.sh View File

@@ -50,12 +50,12 @@ serverUri=https://`app_domain ionic-server`
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 cd $r/ionic-beer
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 npm run clean
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 # replace the server URL in the client
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-sed -i -e "s|http://localhost:8080|$serverUri|g" src/app/app.module.ts
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-npm install && ionic build ios
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+sed -i -e "s|http://localhost:8080|$serverUri|g" src/providers/beer-service.ts
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+npm install
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 # deploy client to phone
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-ionic run ios
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+ionic run ios --device
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 # cleanup changed files
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 git checkout $r/ionic-beer
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-rm $r/ionic-beer/src/app/app.module.ts-e
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+rm $r/ionic-beer/src/providers/beer-service.ts-e