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-
- public class Inventory {
- private Item[] items;
-
- public Inventory(Item[] items) {
- super();
- this.items = items;
- }
-
- public void updateQuality() {
- for (int i = 0; i < items.length; i++) {
-
- if (items[i].getName().equals("Sulfuras, Hand of Ragnaros")){
- continue;
- }
- else if (items[i].getName().equals("Aged Brie")){
- agedBrieUpdate(i);
- }
- else {
- regularItemUpdate(i);
- }
-
- /*
- if (!items[i].getName().equals("Aged Brie")) {
- if (items[i].getQuality() > 0) {
- if (!items[i].getName().equals("Sulfuras, Hand of Ragnaros")) {
- items[i].setQuality(items[i].getQuality() - 1);
- }
- }
- } else {
- if (items[i].getQuality() < 50) {
- items[i].setQuality(items[i].getQuality() + 1);
- }
- }
-
- if (!items[i].getName().equals("Sulfuras, Hand of Ragnaros")) {
- items[i].setSellIn(items[i].getSellIn() - 1);
- }
-
- if (items[i].getSellIn() < 0) {
- if (!items[i].getName().equals("Aged Brie")) {
- items[i].setQuality(items[i].getQuality() - 1);
- } else {
- if (items[i].getQuality() < 50) {
- items[i].setQuality(items[i].getQuality() + 1);
- }
- }
- }
- */
- }
- }
-
- public void agedBrieUpdate(int i){
- //decrease the sellin by 1 every day
- items[i].setSellIn(items[i].getSellIn()-1);
-
- //increase the quality every day (as long as quality is not more than 50)
- //increase the quality by 1 if sellin is greater than 0 and by 2 if sellin is 0
- if (items[i].getSellIn() > 0 && items[i].getQuality() < 50)
- items[i].setQuality(items[i].getQuality()+1);
- else if (items[i].getSellIn() <= 0 && (items[i].getQuality() < 49))
- items[i].setQuality(items[i].getQuality()+2);
- else if (items[i].getSellIn() <= 0 && items[i].getQuality() == 49)
- items[i].setQuality(items[i].getQuality()+1);
- }
-
- public void regularItemUpdate(int i){
- //decrease the sellin by 1 every day
- items[i].setSellIn(items[i].getSellIn()-1);
-
- //decrease the quality every day (as long as quality is greater than 0)
- //decrease the quality by 1 if sellin is greater than 0 and by 2 if sellin is 0
- if (items[i].getQuality() > 0){
- if (items[i].getSellIn() > 0){
- items[i].setQuality(items[i].getQuality() -1);
- }
- else {
- items[i].setQuality(items[i].getQuality() -2);
- }
- }
- }
- }
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