public class Inventory { private Item[] items; public Inventory(Item[] items) { super(); this.items = items; } public void agedBrieUpdate( int i){ if(items[i].getSellIn() > 0){ items[i].setQuality(items[i].getQuality() + 1); } else if (items[i].getSellIn() < 0 && items[i].getQuality() <= 48){ items[i].setQuality(items[i].getQuality() +2); } } public void updateNormalItems(int i){ if(items[i].getSellIn() > 0){ items[i].setQuality(items[i].getQuality() - 1); } else if (items[i].getSellIn() < 0 && items[i].getQuality() <= 48){ items[i].setQuality(items[i].getQuality() -2); } } public void updateQuality() { for (int i = 0; i < items.length; i++) { if(items[i].getName().equals("Aged Brie")){ agedBrieUpdate(i); } if (!items[i].getName().equals("Sulfuras, Hand of Ragnaros")) { items[i].setSellIn(items[i].getSellIn() - 1); } if (items[i].getSellIn() < 0) { if (!items[i].getName().equals("Aged Brie")) { items[i].setQuality(items[i].getQuality() - 1); } else { if (items[i].getQuality() < 50) { items[i].setQuality(items[i].getQuality() + 1); } } } } } }