public class Inventory { private Item[] items; public Inventory(Item[] items) { super(); this.items = items; } public void updateQuality() { for (int i = 0; i < items.length; i++) { if (items[i].getName().equals("Sulfuras, Hand of Ragnaros")) { continue; } if (items[i].getName().equals("Aged Brie")) { updateAgedBrie(i); }else if(items[i].getName().equals("Conjured Item")){ updateConjuredItem(i); } else{ updateRegularItem(i); } if(items[i].getQuality() < 80){ items[i].setSellIn(items[i].getSellIn() -1); } } } public void updateAgedBrie(int i){ if(items[i].getSellIn() > 0 && items[i].getQuality() <= 49){ items[i].setQuality(items[i].getQuality() + 1); } else if(items[i].getSellIn() < 0 && items[i].getQuality() <= 48){ items[i].setQuality(items[i].getQuality() + 2); } } public void updateRegularItem(int i){ if(items[i].getSellIn() > 0 && items[i].getQuality() > 0){ items[i].setQuality(items[i].getQuality() - 1); } else if(items[i].getSellIn() < 0 && items[i].getQuality() > 1){ items[i].setQuality(items[i].getQuality() - 2); } } public void updateConjuredItem(int i){ if(items[i].getSellIn() > 0 && items[i].getQuality() > 0){ items[i].setQuality(items[i].getQuality() - 2); } else if(items[i].getSellIn() < 0 && items[i].getQuality() > 1){ items[i].setQuality(items[i].getQuality() - 4); } } }