Write bunch of java to solve a series of requirements and pass a series of tests to prove your code works the way it should.

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  1. /**
  2. * Write a description of class WriteIFs here.
  3. *
  4. * @author (your name)
  5. * @version (a version number or a date)
  6. */
  7. public class WriteIFs
  8. {
  9. int x;
  10. int tt_t;
  11. int tt_s;
  12. int oo1, oo2;
  13. String ss;
  14. public void playerDied(boolean player1) {
  15. // Write an IF statement that checks “player1.isAlive()”
  16. // and if that’s false, calls “displayGameOver(player1)”
  17. if(isAlive(true)){
  18. }else{
  19. displayGameOver(true);
  20. }
  21. }
  22. public String thermoSTAT(int room) {
  23. // Write an IF statement that checks the
  24. // “temperature(room)” and if that check is less than 70,
  25. // calls “heatOn()” else calls “coolOn()”
  26. if(temperature(room) < 70) {
  27. heatOn();
  28. } else {
  29. coolOn();
  30. }
  31. return this.ss;
  32. }
  33. public void fireplaceControl(Object fireplace1) {
  34. // Write an IF statement that checks
  35. // “outsideTemp()” is less than 50
  36. // AND
  37. // “insideTemp()” is less than 62,
  38. // calls “startAFire(fireplace1)”
  39. if(outsideTemp() < 50 && insideTemp() > 62) {
  40. startAFire(fireplace1);
  41. }
  42. }
  43. public void checkFuel(double fuelLevel) {
  44. // Write an IF statement that checks “fuelLevel”
  45. // and if that check is less than 0.08, calls “refuel()”
  46. if(fuelLevel < 0.08){
  47. refuel();
  48. }
  49. }
  50. public WriteIFs()
  51. {
  52. // initialise instance variables
  53. x = 0;
  54. tt_t = 0;
  55. tt_s = 1;
  56. ss = "";
  57. oo1 = 61;
  58. oo2 = 49;
  59. }
  60. // associated routines
  61. public boolean isAlive(boolean p) {
  62. return !p;
  63. }
  64. private int temperature(int t) {
  65. return t+2;
  66. }
  67. private void heatOn() {
  68. this.ss = "heating";
  69. }
  70. private void coolOn() {
  71. this.ss = "cooling";
  72. }
  73. private int insideTemp() {
  74. return oo1;
  75. }
  76. private int outsideTemp() {
  77. return oo2;
  78. }
  79. private void startAFire(Object o) {
  80. this.tt_s = 1;
  81. }
  82. private void refuel() {
  83. this.x = 99;
  84. }
  85. private void displayGameOver(boolean b) {
  86. this.ss = "Game Over!";
  87. }
  88. }