You are to write a command interpreter using the provided SimpleShell class. You're going to create a way for commands to be typed into your shell, read the typed commands and arguments, send them off to the Under-A-Rock server using a REST API over the HTTP protocol, read the JSON data returned from the URL call, and print it out nicely formatted for your user. If you manage to get this all done in a reasonable time, attempt parts 2 and 3.
Under-A-Rock acts a little (very little) like a twitter server or chat server.
You register your name and githubid by creating an ID JSON payload (see below) and POSTing it to the server. You can GET all the ids registered by sending a GET request to the same URL. Once you've received all the ids, you can send messages to the world or to a specific Github_id.
You can send a message to the global timeline by POSTing a Message JSON object to the URL below. If you leave the "to id" field empty, the message is "to the world". If you fill out the the JSON template with a valid github_id in the "to id" field of the JSON payload, then that message is addressed to that friend. Yes, all messages can be seen by users of the system. There are JSON templates below for both Ids and Messages.
When you send a new Message or Id JSON object to the server, it records it, and fills in one or two fields. A Message gets an assigned sequence number and a timestamp of when it was received by the server. An ID object gets a "user id" field assigned to it. Any sequence number, timestamp or userid you put into a JSON template gets overwritten by the server when you POST it.
You're going to create a series of REST API handlers that will each perform a specific command. Each one of the command methods will then call a even lower-level method that makes a certain kind of HTTP request (GET, POST, PUT) to specific filled-in URL.
The Under-A-Rock Server can be reached at http://zipcode.rocks:8085
Everyone uses the same server.
There are two segments to the API and two kinds of commands in the shell, the ID segment and the Messages segment.
You can explore several ways of doing the HTTP URL calls to the server, using the one of these:
Be prepared to defend your choice if which HTTP client library you chose, with reasons why you chose it. You should also create some unit tests for your REST API handlers.
It's possible you may also need to understand some of what the Jackson package does for you.
And you may wish to create a couple classes public class Message
and public class Id
to make handling
the abstractions implied by the API easier.
Jackson can help you parse the json into objects,and objects back into JSON strings. Be sure to research how you can
dependencies in the pom.xml
so that Jackson, well, so that you can use Jackson in the project.
In the shell,
ids
should return a formatted list of the IDs available to you.
ids your_name your_github_id
command should post your Name and your GithubId to the server.
If you do this twice with two different Names, but the name GithubId, the name on the server gets changed.
the IDs API is:
GET
: Get all github ids registeredPOST
: add your github id / name to be registeredPUT
: change the name linked to your github idjson payload for /ids/ - this is a sample
{
"userid": "-", // gets filled w id
"name": "Kris",
"githubid": "xt0fer"
}
#### Example:
if I type
cmd?
ids Kris xt0fer
into the shell, your command processor creates a JSON object which looks like:
{
"userid": "-", // gets filled w id
"name": "Kris",
"githubid": "xt0fer"
}
and send it as the body of a POST request to http://zipcode.rocks:8085/ids/
in the shell,
messages
should return the last 20 messages, nicely formatted.messages your_github_id
should return the last 20 messages sent to you.send your_github_id 'Hello World'
should post a new message in the timelinesend your_github_id 'my string message' to some_friend_githubid
should post a message to your friend from you on the timeline.the Messages API is:
GET
: Get last 20 msgs - returns an JSON array of message objectsGET
: Get last 20 msgs for myid - returns an JSON array of message objectsPOST
: Create a new message in timeline - need to POST a new message object, and will get back one with a message sequence number and timestamp of the server inserted.GET
: Get msg with a sequence - returns a JSON message object for a sequence numberGET
: Get last 20 msgs for myid from friendidjson payload for /messages/ these are samples, one to a specific friend, one to the timeline.
[
{
"sequence": "-",
"timestamp": "_",
"fromid": "xt0fer",
"toid": "kristofer",
"message": "Hello, Kristofer!"
},
{
"sequence": "-",
"timestamp": "_",
"fromid": "xt0fer",
"toid": "",
"message": "Hello, World!"
}
]
if I type
cmd?
send xt0fer 'Hello old buddy!' to torvalds
into the shell, your command processor creates a JSON object which looks like:
{
"sequence": "-",
"timestamp": "_",
"fromid": "xt0fer",
"toid": "torvalds",
"message": "Hello old buddy!"
}
and send it as the body of a POST request to http://zipcode.rocks:8085/ids/xt0fer/messages/
What's that ProcessBuilder stuff about? In the SimpleShell class, take a look. How can that be used as a pattern to use threads to make the API calls and wait for the response? Maybe launch a new thread on every request?
Build a better set of commands. Make the "fromid" intrinsic, so it isn't needed on the various shell commands. Add a feature where you can send messages by someone's name. Create a means where the client watches the server for any private messages to you and only prints them once. Add another command that watches the global stream and only prints messages once.