Chapter 2 of the BlueJ book. Walk through many of the chapters exercises.

TicketMachine.java 2.7KB

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  1. /**
  2. * TicketMachine models a naive ticket machine that issues
  3. * flat-fare tickets.
  4. * The price of a ticket is specified via the constructor.
  5. * It is a naive machine in the sense that it trusts its users
  6. * to insert enough money before trying to print a ticket.
  7. * It also assumes that users enter sensible amounts.
  8. *
  9. * @author David J. Barnes and Michael Kolling
  10. * @version 2008.03.30
  11. */
  12. public class TicketMachine
  13. {
  14. // The price of a ticket from this machine.
  15. private int price;
  16. // The amount of money entered by a customer so far.
  17. private int balance;
  18. // The total amount of money collected by this machine.
  19. private int total;
  20. private int status;
  21. /**
  22. * Create a machine that issues tickets of the given price.
  23. * Note that the price must be greater than zero, and there
  24. * are no checks to ensure this.
  25. */
  26. /*public TicketMachine()
  27. {
  28. price = 1000;
  29. balance = 0;
  30. total = 0;
  31. }
  32. */
  33. public TicketMachine(int priceVal)
  34. {
  35. price = priceVal;
  36. }
  37. public TicketMachine()
  38. {
  39. price = 1500;
  40. }
  41. /**
  42. * Return the price of a ticket.
  43. */
  44. public int getPrice()
  45. {
  46. return price;
  47. }
  48. /**
  49. * Return the amount of money already inserted for the
  50. * next ticket.
  51. */
  52. public int getAmount()
  53. {
  54. return balance;
  55. }
  56. public int getTotal()
  57. {
  58. return total;
  59. }
  60. /**
  61. * Receive an amount of money in cents from a customer.
  62. */
  63. public void insertMoney(int amount)
  64. {
  65. balance = balance + amount;
  66. }
  67. public void prompt()
  68. {
  69. System.out.println("Please insert the correct amount of money");
  70. }
  71. public void showPrice()
  72. {
  73. System.out.println("The price of the ticket is " + price + " cents");
  74. }
  75. public void setPrice(int newPrice)
  76. {
  77. price = newPrice;
  78. }
  79. public void empty()
  80. {
  81. total = 0;
  82. }
  83. public int refundBalance()
  84. {
  85. int amountToRefund;
  86. amountToRefund = balance;
  87. balance = 0;
  88. return amountToRefund;
  89. }
  90. /**
  91. * Print a ticket.
  92. * Update the total collected and
  93. * reduce the balance to zero.
  94. */
  95. public void printTicket()
  96. {
  97. // Simulate the printing of a ticket.
  98. System.out.println("##################");
  99. System.out.println("# The BlueJ Line");
  100. System.out.println("# Ticket");
  101. System.out.println("# " + price + " cents.");
  102. System.out.println("##################");
  103. System.out.println();
  104. // Update the total collected with the balance.
  105. total = total + balance;
  106. // Clear the balance.
  107. balance = 0;
  108. }
  109. }