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      Assesment 2 Study Guide.md
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      Learn X in Y minutes: JAVA.md

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+FUNDAMENTALS
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+  Classes
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+    - Template for an object
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+    - Core Java Chapter 4.2/4.3
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+  Objects
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+    - State/Instance/Signature
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+    - Core Java Chapter 4.6
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+  Packages
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+    - A package is a namespace that organizes a set of related classes and
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+    interfaces. Conceptually you can think of packages as being similar to
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+    different folders on your computer
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+    - Core Java Chapter 4.7
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+  Operators
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+    - manipulates variables
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+    - https://www.tutorialspoint.com/java/java_basic_operators.htm
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+    - Core Java Chapter 3.5
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+  Variables
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+    - http://www.learnjavaonline.org/en/Variables_and_Types
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+    - Core Java Chapter 3.4
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+
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+
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+CONTROL FLOW (Core Java Chapter 3.8)
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+  If (Core Java Chapter 3.8.2)
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+    If-Else
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+    - EXAMPLE
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+      if(something that is true/false){then do this}
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+      else if(the thing above never happened, maybe this happens??) {then do this}
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+      else {none of that happened so do this....}
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+  While (Core Java Chapter 3.8.3)
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+    -EXAMPLE
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+      while(something is true/false){keep doing this}
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+      ** while loops only run if the conditional they are dependent on are a truthy
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+         statement
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+    Do While
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+      -EXAMPLE
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+        do{this thing}while(something is true/false)
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+      ** Do While loops always run at least once because they do not access
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+      the truthiness of the condition until it has already done the loop once.
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+  For (Core Java Chapter 3.8.4)
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+    - EXAMPLE
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+            start               until                     do this to the counter
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+      for(int i = 0; i < or > or = or <= or >= something; increment i in someway)
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+      {do this thing until the loop conditions are met}
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+      ** for loops will iterate over a code block until the counter is outside
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+      the parameters of the loop
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+    ForEach
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+    -EXAMPLE
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+      for (Element e: c)
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+      {System.out.print(e)}
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+      ** for each element "e" in "c" (array, arrayList, some other collection)
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+         do this code block
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+
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+      ForEach With Iterables
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+      -EXAMPLE
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+      for (Iterator i = c.iterator(); i.hasNext();)
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+      {System.out.print(i.next())}
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+      ** accesses elements of a collection one by one until there are no more to
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+        be found.  On each element in the collection a block of code is executed
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+      Ternary Statements
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+      - https://alvinalexander.com/java/edu/pj/pj010018
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+      - Core Java pages 62/63
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+      -EXAMPLE
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+        condition ? expression1 : expression2
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+      ** if some condition is met, do expression1, if the condiditon is not met
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+         do condition2
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+
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+
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+ARRAYS (Core Java Chapter 3.10 pages 108 to 124)
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+  allocate arrays
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+    - https://www.geeksforgeeks.org/arrays-in-java/
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+  copy arrays
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+    - since arrays are objects in java they are "cloneable" and because of this
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+    you can create copies of an array.
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+
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+    There are many ways to copy array in java. Let’s look at them one by one.
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+
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+    1.) Object.clone(): Object class provides clone() method and since array in
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+    java is also an Object, you can use this method to achieve full array copy.
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+    This method will not suit you if you want partial copy of the array.
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+    2.) System.arraycopy(): System class arraycopy() is the best way to do partial
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+    copy of an array. It provides you an easy way to specify the total number of
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+    elements to copy and the source and destination array index positions.
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+    For example System.arraycopy(source, 3, destination, 2, 5) will copy
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+    5 elements from source to destination, beginning from 3rd index of source to
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+    2nd index of destination.
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+    3.) Arrays.copyOf(): If you want to copy first few elements of an array or
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+    full copy of array, you can use this method. Obviously it’s not versatile
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+    like System.arraycopy() but it’s also not confusing and easy to use.
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+    This method internally use System arraycopy() method.
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+    4.) Arrays.copyOfRange(): If you want few elements of an array to be copied,
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+    where starting index is not 0, you can use this method to copy partial array.
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+    Again this method is also using System arraycopy method itself.
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+
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+
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+COLLECTIONS
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+  arrayLists (Core Java Chapter 5.3 pages 244 to 247)
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+    - https://www.geeksforgeeks.org/arraylist-in-java/
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+  hashMaps (Core Java page 504)
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+    -https://beginnersbook.com/2013/12/hashmap-in-java-with-example/
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+  treeMaps (Core Java page 497)
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+    -http://www.baeldung.com/java-treemap
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+
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+    ** Whats the difference between a hashMap and a treeMap?!
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+       hashMaps are great if you need to store things with an associated key value,
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+       but don't care how they are sorted (if you know all the keys you can easily get
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+       access to those values).  TreeMaps are sorted lists, that means that all of
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+       the key values are sorted in some logical way, are your key values numbers?
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+       Guess what, that tree map has them in numerical order.  Are your keys words?
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+       BAM! The treeMap sorts those keys alphabetically.  Magic.  
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+
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+INTERFACES VS ABSTRACT CLASSES
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+  Abstract Classes (Core Java page 221 to 227)
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+    - https://www.geeksforgeeks.org/abstract-classes-in-java/
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+  Interfaces (Core Java page 297)
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+    - https://www.tutorialspoint.com/java/java_interfaces.htm
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+  Abstract Classes VS Interfaces
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+    -https://www.geeksforgeeks.org/difference-between-abstract-class-and-interface-in-java/
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+    ** Abstract classes and Interfaces seemingly do the same thing. So why have multiple
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+    ways to do the same thing?  It comes down to flexibility.
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+
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+    When to use what?
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+
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+    Consider using abstract classes if any of these statements apply to your situation:
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+
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+    In java application, there are some related classes that need to share some
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+    lines of code then you can put these lines of code within abstract class and
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+    this abstract class should be extended by all these related classes.
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+
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+    You can define non-static or non-final field(s) in abstract class, so that
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+    via a method you can access and modify the state of Object to which they belong.
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+
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+    You can expect that the classes that extend an abstract class have many common
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+    methods or fields, or require access modifiers other than public (such as protected
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+    and private).
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+
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+    Consider using interfaces if any of these statements apply to your situation:
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+
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+    It is total abstraction, All methods declared within an interface must be implemented
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+    by the class(es) that implements this interface.
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+    A class can implement more than one interface. It is called multiple inheritance.
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+    You want to specify the behavior of a particular data type, but not concerned
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+    about who implements its behavior.
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+
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+  extend vs implements
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+    - classes extend other classes/abstract classes
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+    - classes implement interfaces
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+  override methods
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+  -https://www.geeksforgeeks.org/overriding-in-java/
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+  final
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+  -https://en.wikipedia.org/wiki/Final_(Java)
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+    methods
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+      - A final method cannot be overridden or hidden by subclasses
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+    classes
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+      - A final class cannot be subclassed
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+    variables
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+      - A final variable can only be initialized once
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+
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+ENUMS
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+- Core Java pages 65, 258
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+- https://dzone.com/articles/using-java-enums
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+
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+**In applications, you often need to work with a set of constant values.
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+For example, representing a contract status with the “permanent”, “temp”, and
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+“intern” values, or directions with the “north”, “south”, “east”, and “west” values.
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+
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+In Java, you use the enum type (short for enumeration), a special datatype
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+created to represent such lists of predefined constants.
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+
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+GENERICS
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+-https://www.geeksforgeeks.org/generics-in-java/
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+
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+LAMBDA
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+-Core Java Chapter 6.3 pages 314 to 328
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+-http://tutorials.jenkov.com/java/lambda-expressions.html
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+-https://www.geeksforgeeks.org/lambda-expressions-java-8/
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+**Lambda expressions basically express instances of functional interfaces
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+(An interface with single abstract method is called functional interface.
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+An example is java.lang.Runnable). lambda expressions implement the only abstract
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+function and therefore implement functional interfaces
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+
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+lambda expressions are added in Java 8 and provide below functionalities.
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+
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+Enable to treat functionality as a method argument, or code as data.
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+A function that can be created without belonging to any class.
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+A lambda expression can be passed around as if it was an object and executed on demand.
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+
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+MYSQL
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+-Dolio's Slides
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+-https://www.digitalocean.com/community/tutorials/a-basic-mysql-tutorial
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+-https://www.w3schools.com/sql/sql_quickref.asp
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+
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+ERRORS AND EXCEPTIONS (Core Java Chapter 7)
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+-https://www.tutorialspoint.com/java/java_exceptions.htm
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+  Exceptions checked VS unchecked (Core Java Chapter 7.1 pages 358 to 365)
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+  TRY/CATCH/FINALLY (Core Java 7.2 pages 367 to 377)
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+  Logging (Core Java Chapter 7.5 pages 389 to 399)
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+    Logging Levels (Core Java Chapter 7.5.2 page 390)
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+
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+PARSING
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+-https://www.quora.com/What-does-parsing-mean-in-Java
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+** fairly common parse method in Java is the parseInt() method in the Integer class.
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+   This method takes a string as a parameter and looks at the string to find anything
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+   that can be represented as an integer inside that string.
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+   - EXAMPLE
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+   Integer numbers = Integer.parseInt("123");
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+   (return 123)

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Learn X in Y minutes: JAVA.md Näytä tiedosto

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+
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+COMMENTING
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+// Single-line comments start with //
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+
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+/*
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+Multi-line comments look like this.
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+*/
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+
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+/**
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+ * JavaDoc comments look like this. Used to describe the Class or various
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+ * attributes of a Class.
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+ * Main attributes:
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+ *
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+ * @author         Name (and contact information such as email) of author(s).
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+ * @version     Current version of the program.
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+ * @since        When this part of the program was first added.
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+ * @param         For describing the different parameters for a method.
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+ * @return        For describing what the method returns.
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+ * @deprecated  For showing the code is outdated or shouldn't be used.
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+ * @see         Links to another part of documentation.
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+*/
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+
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+IMPORTING THING INTO YOUR PROGRAM
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+          // Import ArrayList class inside of the java.util package
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+          import java.util.ArrayList;
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+          // Import all classes inside of java.security package
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+          import java.security.*;
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+
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+*** if you know that something your using exists already somewhere else in your
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+program OR in a package that has already been imported you can have IntelliJ
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+auto-import it for you!  Simple click on the thing that needs to be imported
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+and then hold OPTION and hit ENTER.
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+
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+TYPES (CORE JAVA CHAPTER 3.3 pages 47 to 52)
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+-There are many types of data in Java, most are classes and have built in methods
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+that can be used on things of that type, these are known as "reference" types.  
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+Want to know what you can do?  Check the api of that class.
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+
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+-There are 8 "primitive" types of data that are not classes and have not built
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+in methods. They are: boolean(true/false), character, byte, short, integer(int),
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+long, float, doable.
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+
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+DECLARING VARIABLES (CORE JAVA CHAPTER 3.4 pages 53 to 54)
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+        // Initialize a variable using <type> <name> = <val>
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+        int barInt = 1;
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+        // Initialize multiple variables of same type with same
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+        // value <type> <name1>, <name2>, <name3>
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+        // <name1> = <name2> = <name3> = <val>
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+        int barInt1, barInt2, barInt3;
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+        barInt1 = barInt2 = barInt3 = 1;
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+
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+VARIABLES TYPES
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+
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+        // Byte - 8-bit signed two's complement integer
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+        // (-128 <= byte <= 127)
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+        byte fooByte = 100;
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+
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+        // If you would like to interpret a byte as an unsigned integer
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+        // then this simple operation can help
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+        int unsignedIntLessThan256 = 0xff & fooByte;
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+        // this contrasts a cast which can be negative.
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+        int signedInt = (int) fooByte;
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+
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+        // Short - 16-bit signed two's complement integer
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+        // (-32,768 <= short <= 32,767)
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+        short fooShort = 10000;
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+
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+        // Integer - 32-bit signed two's complement integer
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+        // (-2,147,483,648 <= int <= 2,147,483,647)
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+        int bazInt = 1;
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+
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+        // Long - 64-bit signed two's complement integer
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+        // (-9,223,372,036,854,775,808 <= long <= 9,223,372,036,854,775,807)
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+        long fooLong = 100000L;
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+        // L is used to denote that this variable value is of type Long;
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+        // anything without is treated as integer by default.
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+
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+        // Note: byte, short, int and long are signed. They can have positive and negative values.
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+        // There are no unsigned variants.
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+        // char, however, is 16-bit unsigned.
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+
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+        // Float - Single-precision 32-bit IEEE 754 Floating Point
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+        // 2^-149 <= float <= (2-2^-23) * 2^127
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+        float fooFloat = 234.5f;
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+        // f or F is used to denote that this variable value is of type float;
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+        // otherwise it is treated as double.
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+
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+        // Double - Double-precision 64-bit IEEE 754 Floating Point
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+        // 2^-1074 <= x <= (2-2^-52) * 2^1023
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+        double fooDouble = 123.4;
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+
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+        // Boolean - true & false
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+        boolean fooBoolean = true;
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+        boolean barBoolean = false;
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+
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+        // Char - A single 16-bit Unicode character
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+        char fooChar = 'A';
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+
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+        // final variables can't be reassigned,
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+        final int HOURS_I_WORK_PER_WEEK = 9001;
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+        // but they can be initialized later.
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+        final double E;
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+        E = 2.71828;
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+
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+       // Other data types worth checking out
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+       // ArrayLists - Like arrays except more functionality is offered, and
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+       //              the size is mutable.
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+       // LinkedLists - Implementation of doubly-linked list. All of the
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+       //               operations perform as could be expected for a
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+       //               doubly-linked list.
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+       // Maps - A mapping of key Objects to value Objects. Map is
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+       //        an interface and therefore cannot be instantiated.
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+       //        The type of keys and values contained in a Map must
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+       //        be specified upon instantiation of the implementing
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+       //        class. Each key may map to only one corresponding value,
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+       //        and each key may appear only once (no duplicates).
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+       // HashMaps - This class uses a hashtable to implement the Map
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+       //            interface. This allows the execution time of basic
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+       //            operations, such as get and insert element, to remain
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+       //            constant-amortized even for large sets.
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+       // TreeMap - A Map that is sorted by its keys. Each modification
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+       //           maintains the sorting defined by either a Comparator
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+       //           supplied at instantiation, or comparisons of each Object
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+       //           if they implement the Comparable interface.
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+       //           Failure of keys to implement Comparable combined with failure to
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+       //           supply a Comparator will throw ClassCastExceptions.
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+       //           Insertion and removal operations take O(log(n)) time
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+       //           so avoid using this data structure unless you are taking
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+       //           advantage of the sorting.
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+
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+
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+OPERATORS (CORE JAVA CHAPTER 3.5 pages 56 to 65)
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+
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+        System.out.println("\n->Operators");
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+
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+        int i1 = 1, i2 = 2; // Shorthand for multiple declarations
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+
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+        // Arithmetic is straightforward
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+        System.out.println("1+2 = " + (i1 + i2)); // => 3
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+        System.out.println("2-1 = " + (i2 - i1)); // => 1
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+        System.out.println("2*1 = " + (i2 * i1)); // => 2
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+        System.out.println("1/2 = " + (i1 / i2)); // => 0 (int/int returns int)
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+        System.out.println("1/2.0 = " + (i1 / (double)i2)); // => 0.5
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+
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+        // Modulo
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+        System.out.println("11%3 = "+(11 % 3)); // => 2
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+
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+        // Comparison operators
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+        System.out.println("3 == 2? " + (3 == 2)); // => false
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+        System.out.println("3 != 2? " + (3 != 2)); // => true
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+        System.out.println("3 > 2? " + (3 > 2)); // => true
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+        System.out.println("3 < 2? " + (3 < 2)); // => false
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+        System.out.println("2 <= 2? " + (2 <= 2)); // => true
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+        System.out.println("2 >= 2? " + (2 >= 2)); // => true
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+
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+        // Boolean operators
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+        System.out.println("3 > 2 && 2 > 3? " + ((3 > 2) && (2 > 3))); // => false
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+        System.out.println("3 > 2 || 2 > 3? " + ((3 > 2) || (2 > 3))); // => true
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+        System.out.println("!(3 == 2)? " + (!(3 == 2))); // => true
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+
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+        // Bitwise operators!
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+        /*
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+        ~      Unary bitwise complement
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+        <<     Signed left shift
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+        >>     Signed/Arithmetic right shift
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+        >>>    Unsigned/Logical right shift
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+        &      Bitwise AND
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+        ^      Bitwise exclusive OR
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+        |      Bitwise inclusive OR
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+        */
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+
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+        // Increment operators
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+        int i = 0;
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+        System.out.println("\n->Inc/Dec-rementation");
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+        // The ++ and -- operators increment and decrement by 1 respectively.
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+        // If they are placed before the variable, they increment then return;
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+        // after the variable they return then increment.
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+        System.out.println(i++); // i = 1, prints 0 (post-increment)
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+        System.out.println(++i); // i = 2, prints 2 (pre-increment)
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+        System.out.println(i--); // i = 1, prints 2 (post-decrement)
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+        System.out.println(--i); // i = 0, prints 0 (pre-decrement)  
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+
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+
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+ENUMS (CORE JAVA CHAPTER 3.5.9 page 65)
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+
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+// An enum type is a special data type that enables for a variable to be a set
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+// of predefined constants. The variable must be equal to one of the values
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+// that have been predefined for it. Because they are constants, the names of
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+// an enum type's fields are in uppercase letters. In the Java programming
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+// language, you define an enum type by using the enum keyword. For example,
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+// you would specify a days-of-the-week enum type as:
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+public enum Day {
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+    SUNDAY, MONDAY, TUESDAY, WEDNESDAY,
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+    THURSDAY, FRIDAY, SATURDAY
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+}
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+
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+// We can use our enum Day like that:
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+public class EnumTest {
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+    // Variable Enum
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+    Day day;
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+
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+    public EnumTest(Day day) {
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+        this.day = day;
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+    }
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+
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+    public void tellItLikeItIs() {
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+        switch (day) {
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+            case MONDAY:
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+                System.out.println("Mondays are bad.");
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+                break;
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+            case FRIDAY:
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+                System.out.println("Fridays are better.");
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+                break;
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+            case SATURDAY:
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+            case SUNDAY:
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+                System.out.println("Weekends are best.");
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+                break;
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+            default:
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+                System.out.println("Midweek days are so-so.");
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+                break;
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+        }
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+    }
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+
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+    public static void main(String[] args) {
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+        EnumTest firstDay = new EnumTest(Day.MONDAY);
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+        firstDay.tellItLikeItIs(); // => Mondays are bad.
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+        EnumTest thirdDay = new EnumTest(Day.WEDNESDAY);
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+        thirdDay.tellItLikeItIs(); // => Midweek days are so-so.
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+    }
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+}
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+
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+// Enum types are much more powerful than we show above.
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+// The enum body can include methods and other fields.
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+// You can see more at https://docs.oracle.com/javase/tutorial/java/javaOO/enum.html
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+
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+
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+
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+STRINGS (CORE JAVA CHAPTER 3.6 pages 65 to 77)
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+
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+// Strings
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+String fooString = "My String Is Here!";
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+
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+// \n is an escaped character that starts a new line
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+String barString = "Printing on a new line?\nNo Problem!";
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+// \t is an escaped character that adds a tab character
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+String bazString = "Do you want to add a tab?\tNo Problem!";
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+System.out.println(fooString);
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+System.out.println(barString);
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+System.out.println(bazString);
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+
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+// String Building
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+// #1 - with plus operator
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+// That's the basic way to do it (optimized under the hood)
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+String plusConcatenated = "Strings can " + "be concatenated " + "via + operator.";
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+System.out.println(plusConcatenated);
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+// Output: Strings can be concatenated via + operator.
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+
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+// #2 - with StringBuilder
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+// This way doesn't create any intermediate strings. It just stores the string pieces, and ties them together
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+// when toString() is called.
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+// Hint: This class is not thread safe. A thread-safe alternative (with some impact on performance) is StringBuffer.
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+StringBuilder builderConcatenated = new StringBuilder();
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+builderConcatenated.append("You ");
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+builderConcatenated.append("can use ");
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+builderConcatenated.append("the StringBuilder class.");
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+System.out.println(builderConcatenated.toString()); // only now is the string built
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+// Output: You can use the StringBuilder class.
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+
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+// StringBuilder is efficient when the fully constructed String is not required until the end of some processing.
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+StringBuilder stringBuilder = new StringBuilder();
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+String inefficientString = "";
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+for (int i = 0 ; i < 10; i++) {
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+   stringBuilder.append(i).append(" ");
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+   inefficientString += i + " ";
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+}
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+System.out.println(inefficientString);
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+System.out.println(stringBuilder.toString());
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+// inefficientString requires a lot more work to produce, as it generates a String on every loop iteration.
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+// Simple concatenation with + is compiled to a StringBuilder and toString()
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+// Avoid string concatenation in loops.
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+
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+// #3 - with String formatter
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+// Another alternative way to create strings. Fast and readable.
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+String.format("%s may prefer %s.", "Or you", "String.format()");
285
+// Output: Or you may prefer String.format().
286
+
287
+
288
+BIG NUMBERS (CORE JAVA CHAPTER 3.9 page 108)
289
+
290
+// BigInteger - Immutable arbitrary-precision integers
291
+//
292
+// BigInteger is a data type that allows programmers to manipulate
293
+// integers longer than 64-bits. Integers are stored as an array of
294
+// of bytes and are manipulated using functions built into BigInteger
295
+//
296
+// BigInteger can be initialized using an array of bytes or a string.
297
+BigInteger fooBigInteger = new BigInteger(fooByteArray);
298
+
299
+// BigDecimal - Immutable, arbitrary-precision signed decimal number
300
+//
301
+// A BigDecimal takes two parts: an arbitrary precision integer
302
+// unscaled value and a 32-bit integer scale
303
+//
304
+// BigDecimal allows the programmer complete control over decimal
305
+// rounding. It is recommended to use BigDecimal with currency values
306
+// and where exact decimal precision is required.
307
+//
308
+// BigDecimal can be initialized with an int, long, double or String
309
+// or by initializing the unscaled value (BigInteger) and scale (int).
310
+BigDecimal fooBigDecimal = new BigDecimal(fooBigInteger, fooInt);
311
+
312
+// Be wary of the constructor that takes a float or double as
313
+// the inaccuracy of the float/double will be copied in BigDecimal.
314
+// Prefer the String constructor when you need an exact value.
315
+BigDecimal tenCents = new BigDecimal("0.1");     
316
+
317
+
318
+
319
+ARRAYS (CORE JAVA CHAPTER 3.10 pages 111 to 124)
320
+// The array size must be decided upon instantiation
321
+// The following formats work for declaring an array
322
+// <datatype>[] <var name> = new <datatype>[<array size>];
323
+// <datatype> <var name>[] = new <datatype>[<array size>];
324
+int[] intArray = new int[10];
325
+String[] stringArray = new String[1];
326
+boolean boolArray[] = new boolean[100];
327
+
328
+// Another way to declare & initialize an array
329
+int[] y = {9000, 1000, 1337};
330
+String names[] = {"Bob", "John", "Fred", "Juan Pedro"};
331
+boolean bools[] = {true, false, false};
332
+
333
+// Indexing an array - Accessing an element
334
+System.out.println("intArray @ 0: " + intArray[0]);
335
+
336
+// Arrays are zero-indexed and mutable.
337
+intArray[1] = 1;
338
+System.out.println("intArray @ 1: " + intArray[1]); // => 1
339
+
340
+
341
+
342
+CONTROL FLOW (CORE JAVA CHAPTER 3.8 pages 89 to 106)
343
+
344
+// If statements are c-like
345
+        int j = 10;
346
+        if (j == 10) {
347
+            System.out.println("I get printed");
348
+        } else if (j > 10) {
349
+            System.out.println("I don't");
350
+        } else {
351
+            System.out.println("I also don't");
352
+        }
353
+
354
+        // While loop
355
+        int fooWhile = 0;
356
+        while(fooWhile < 100) {
357
+            System.out.println(fooWhile);
358
+            // Increment the counter
359
+            // Iterated 100 times, fooWhile 0,1,2...99
360
+            fooWhile++;
361
+        }
362
+        System.out.println("fooWhile Value: " + fooWhile);
363
+
364
+        // Do While Loop
365
+        int fooDoWhile = 0;
366
+        do {
367
+            System.out.println(fooDoWhile);
368
+            // Increment the counter
369
+            // Iterated 99 times, fooDoWhile 0->99
370
+            fooDoWhile++;
371
+        } while(fooDoWhile < 100);
372
+        System.out.println("fooDoWhile Value: " + fooDoWhile);
373
+
374
+        // For Loop
375
+        // for loop structure => for(<start_statement>; <conditional>; <step>)
376
+        for (int fooFor = 0; fooFor < 10; fooFor++) {
377
+            System.out.println(fooFor);
378
+            // Iterated 10 times, fooFor 0->9
379
+        }
380
+        System.out.println("fooFor Value: " + fooFor);
381
+
382
+        // Nested For Loop Exit with Label
383
+        outer:
384
+        for (int i = 0; i < 10; i++) {
385
+          for (int j = 0; j < 10; j++) {
386
+            if (i == 5 && j ==5) {
387
+              break outer;
388
+              // breaks out of outer loop instead of only the inner one
389
+            }
390
+          }
391
+        }
392
+
393
+        // For Each Loop
394
+        // The for loop is also able to iterate over arrays as well as objects
395
+        // that implement the Iterable interface.
396
+        int[] fooList = {1, 2, 3, 4, 5, 6, 7, 8, 9};
397
+        // for each loop structure => for (<object> : <iterable>)
398
+        // reads as: for each element in the iterable
399
+        // note: the object type must match the element type of the iterable.
400
+        for (int bar : fooList) {
401
+            System.out.println(bar);
402
+            //Iterates 9 times and prints 1-9 on new lines
403
+        }
404
+
405
+        // Switch Case
406
+        // A switch works with the byte, short, char, and int data types.
407
+        // It also works with enumerated types (discussed in Enum Types), the
408
+        // String class, and a few special classes that wrap primitive types:
409
+        // Character, Byte, Short, and Integer.
410
+        // Starting in Java 7 and above, we can also use the String type.
411
+        // Note: Do remember that, not adding "break" at end any particular case ends up in
412
+        // executing the very next case(given it satisfies the condition provided) as well.
413
+        int month = 3;
414
+        String monthString;
415
+        switch (month) {
416
+            case 1: monthString = "January";
417
+                    break;
418
+            case 2: monthString = "February";
419
+                    break;
420
+            case 3: monthString = "March";
421
+                    break;
422
+            default: monthString = "Some other month";
423
+                     break;
424
+        }
425
+        System.out.println("Switch Case Result: " + monthString);
426
+
427
+        // Conditional Shorthand (TERNARY STATEMENTS)
428
+        // You can use the '?' operator for quick assignments or logic forks.
429
+        // Reads as "If (statement) is true, use <first value>, otherwise, use
430
+        // <second value>"
431
+        int foo = 5;
432
+        String bar = (foo < 10) ? "A" : "B";
433
+        System.out.println("bar : " + bar); // Prints "bar : A", because the
434
+        // statement is true.
435
+        // Or simply
436
+        System.out.println("bar : " + (foo < 10 ? "A" : "B"));
437
+
438
+
439
+
440
+CLASSES (CORE JAVA 4.3 pages 145 to 157)
441
+
442
+        // Class Declaration Syntax:
443
+        // <public/private/protected> class <class name> {
444
+        //    // data fields, constructors, functions all inside.
445
+        //    // functions are called as methods in Java.
446
+        // }
447
+
448
+        class Bicycle {
449
+
450
+          // Bicycle's Fields/Variables
451
+          public int cadence; // Public: Can be accessed from anywhere
452
+          private int speed;  // Private: Only accessible from within the class
453
+          protected int gear; // Protected: Accessible from the class and subclasses
454
+          String name; // default: Only accessible from within this package
455
+          static String className; // Static class variable
456
+
457
+          // Static block
458
+          // Java has no implementation of static constructors, but
459
+          // has a static block that can be used to initialize class variables
460
+          // (static variables).
461
+          // This block will be called when the class is loaded.
462
+          static {
463
+          className = "Bicycle";
464
+            }
465
+
466
+    // Constructors are a way of creating classes
467
+    // This is a constructor
468
+        public Bicycle() {
469
+        // You can also call another constructor:
470
+        // this(1, 50, 5, "Bontrager");
471
+        gear = 1;
472
+        cadence = 50;
473
+        speed = 5;
474
+        name = "Bontrager";
475
+          }
476
+        // This is a constructor that takes arguments
477
+              public Bicycle(int startCadence, int startSpeed, int startGear,
478
+              String name) {
479
+              this.gear = startGear;
480
+              this.cadence = startCadence;
481
+              this.speed = startSpeed;
482
+              this.name = name;
483
+                }
484
+
485
+
486
+INHERITANCE (CORE JAVA CHAPTER 5.1 pages 204 to 227)
487
+
488
+// PennyFarthing is a subclass of Bicycle
489
+class PennyFarthing extends Bicycle {
490
+    // (Penny Farthings are those bicycles with the big front wheel.
491
+    // They have no gears.)
492
+
493
+    public PennyFarthing(int startCadence, int startSpeed) {
494
+        // Call the parent constructor with super
495
+        super(startCadence, startSpeed, 0, "PennyFarthing");
496
+    }
497
+
498
+    // You should mark a method you're overriding with an @annotation.
499
+    // To learn more about what annotations are and their purpose check this
500
+    // out: http://docs.oracle.com/javase/tutorial/java/annotations/
501
+    @Override
502
+    public void setGear(int gear) {
503
+        this.gear = 0;
504
+    }
505
+}
506
+
507
+// Object casting
508
+// Since the PennyFarthing class is extending the Bicycle class, we can say
509
+// a PennyFarthing is a Bicycle and write :
510
+// Bicycle bicycle = new PennyFarthing();
511
+// This is called object casting where an object is taken for another one. There
512
+// are lots of details and deals with some more intermediate concepts here:
513
+// https://docs.oracle.com/javase/tutorial/java/IandI/subclasses.html
514
+
515
+// Interfaces
516
+// Interface declaration syntax
517
+// <access-level> interface <interface-name> extends <super-interfaces> {
518
+//     // Constants
519
+//     // Method declarations
520
+// }
521
+
522
+// Example - Food:
523
+public interface Edible {
524
+    public void eat(); // Any class that implements this interface, must
525
+                       // implement this method.
526
+}
527
+
528
+public interface Digestible {
529
+    public void digest();
530
+    // Since Java 8, interfaces can have default method.
531
+    public default void defaultMethod() {
532
+        System.out.println("Hi from default method ...");
533
+    }
534
+}
535
+
536
+// We can now create a class that implements both of these interfaces.
537
+public class Fruit implements Edible, Digestible {
538
+    @Override
539
+    public void eat() {
540
+        // ...
541
+    }
542
+
543
+    @Override
544
+    public void digest() {
545
+        // ...
546
+    }
547
+}
548
+
549
+// In Java, you can extend only one class, but you can implement many
550
+// interfaces. For example:
551
+public class ExampleClass extends ExampleClassParent implements InterfaceOne,
552
+    InterfaceTwo {
553
+    @Override
554
+    public void InterfaceOneMethod() {
555
+    }
556
+
557
+    @Override
558
+    public void InterfaceTwoMethod() {
559
+    }
560
+
561
+}
562
+
563
+// Abstract Classes
564
+
565
+// Abstract Class declaration syntax
566
+// <access-level> abstract class <abstract-class-name> extends
567
+// <super-abstract-classes> {
568
+//     // Constants and variables
569
+//     // Method declarations
570
+// }
571
+
572
+// Abstract Classes cannot be instantiated.
573
+// Abstract classes may define abstract methods.
574
+// Abstract methods have no body and are marked abstract
575
+// Non-abstract child classes must @Override all abstract methods
576
+// from their super-classes.
577
+// Abstract classes can be useful when combining repetitive logic
578
+// with customised behavior, but as Abstract classes require
579
+// inheritance, they violate "Composition over inheritance"
580
+// so consider other approaches using composition.
581
+// https://en.wikipedia.org/wiki/Composition_over_inheritance
582
+
583
+public abstract class Animal
584
+{
585
+    private int age;
586
+
587
+    public abstract void makeSound();
588
+
589
+    // Method can have a body
590
+    public void eat()
591
+    {
592
+        System.out.println("I am an animal and I am Eating.");
593
+        // Note: We can access private variable here.
594
+        age = 30;
595
+    }
596
+
597
+    public void printAge()
598
+    {
599
+        System.out.println(age);
600
+    }
601
+
602
+    // Abstract classes can have main method.
603
+    public static void main(String[] args)
604
+    {
605
+        System.out.println("I am abstract");
606
+    }
607
+}
608
+
609
+class Dog extends Animal
610
+{
611
+    // Note still have to override the abstract methods in the
612
+    // abstract class.
613
+    @Override
614
+    public void makeSound()
615
+    {
616
+        System.out.println("Bark");
617
+        // age = 30;    ==> ERROR!    age is private to Animal
618
+    }
619
+
620
+    // NOTE: You will get an error if you used the
621
+    // @Override annotation here, since java doesn't allow
622
+    // overriding of static methods.
623
+    // What is happening here is called METHOD HIDING.
624
+    // Check out this SO post: http://stackoverflow.com/questions/16313649/
625
+    public static void main(String[] args)
626
+    {
627
+        Dog pluto = new Dog();
628
+        pluto.makeSound();
629
+        pluto.eat();
630
+        pluto.printAge();
631
+    }
632
+}
633
+
634
+FINAL CLASSES/METHODS (CORE JAVA CHAPTER 5.1.7 page 217)
635
+
636
+
637
+// Final Classes
638
+
639
+// Final Class declaration syntax
640
+// <access-level> final <final-class-name> {
641
+//     // Constants and variables
642
+//     // Method declarations
643
+// }
644
+
645
+// Final classes are classes that cannot be inherited from and are therefore a
646
+// final child. In a way, final classes are the opposite of abstract classes
647
+// because abstract classes must be extended, but final classes cannot be
648
+// extended.
649
+public final class SaberToothedCat extends Animal
650
+{
651
+    // Note still have to override the abstract methods in the
652
+    // abstract class.
653
+    @Override
654
+    public void makeSound()
655
+    {
656
+        System.out.println("Roar");
657
+    }
658
+}
659
+
660
+// Final Methods
661
+public abstract class Mammal()
662
+{
663
+    // Final Method Syntax:
664
+    // <access modifier> final <return type> <function name>(<args>)
665
+
666
+    // Final methods, like, final classes cannot be overridden by a child
667
+    // class, and are therefore the final implementation of the method.
668
+    public final boolean isWarmBlooded()
669
+    {
670
+        return true;
671
+    }
672
+}
673
+
674
+
675
+
676
+CATCHING EXCEPTIONS (CORE JAVA CHAPTER 7.2 pages 367 to 377)
677
+        // Try-with-resources (Java 7+)
678
+        // Try-catch-finally statements work as expected in Java but in Java 7+
679
+        // the try-with-resources statement is also available. Try-with-resources
680
+        // simplifies try-catch-finally statements by closing resources
681
+        // automatically.
682
+
683
+        // In order to use a try-with-resources, include an instance of a class
684
+        // in the try statement. The class must implement java.lang.AutoCloseable.
685
+        try (BufferedReader br = new BufferedReader(new FileReader("foo.txt"))) {
686
+            // You can attempt to do something that could throw an exception.
687
+            System.out.println(br.readLine());
688
+            // In Java 7, the resource will always be closed, even if it throws
689
+            // an Exception.
690
+        } catch (Exception ex) {
691
+            //The resource will be closed before the catch statement executes.
692
+            System.out.println("readLine() failed.");
693
+        }
694
+        // No need for a finally statement in this case, the BufferedReader is
695
+        // already closed. This can be used to avoid certain edge cases where
696
+        // a finally statement might not be called.
697
+        // To learn more:
698
+        // https://docs.oracle.com/javase/tutorial/essential/exceptions/tryResourceClose.html