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- /**
- * TicketMachine models a naive ticket machine that issues
- * flat-fare tickets.
- * The price of a ticket is specified via the constructor.
- * It is a naive machine in the sense that it trusts its users
- * to insert enough money before trying to print a ticket.
- * It also assumes that users enter sensible amounts.
- *
- * @author David J. Barnes and Michael Kolling
- * @version 2008.03.30
- */
- class TicketMachine
- {
- // The price of a ticket from this machine.
- private int price;
- // The amount of money entered by a customer so far.
- private int balance;
- // The total amount of money collected by this machine.
- private int total;
-
- /**
- * Create a machine that issues tickets of the given price.
- * Note that the price must be greater than zero, and there
- * are no checks to ensure this.
- */
- public TicketMachine(int ticketCost)
- {
- price = ticketCost;
- balance = 0;
- total = 0;
- }
-
- /**
- * Return the price of a ticket.
- */
- public int getPrice()
- {
- return price;
- }
-
- /**
- * Return the amount of money already inserted for the
- * next ticket.
- */
- public int getBalance()
- {
- return balance;
- }
-
- /**
- * Receive an amount of money in cents from a customer.
- */
- public void insertMoney(int amount)
- {
- balance = balance + amount;
- }
-
- /**
- * Print a ticket.
- * Update the total collected and
- * reduce the balance to zero.
- */
- public void printTicket()
- {
- // Simulate the printing of a ticket.
- System.out.println("##################");
- System.out.println("# The BlueJ Line");
- System.out.println("# Ticket");
- System.out.println("# " + price + " cents.");
- System.out.println("##################");
- System.out.println();
-
- // Update the total collected with the balance.
- total = total + balance;
- // Clear the balance.
- balance = 0;
- }
- }
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