Questo sito funziona meglio con JavaScript
Home
Esplora
Yoda
Portal
Forum
Aiuto
Accedi
DeJonJohnson
/
ZCW-OOP-Casino
forkato da
Cohort4.2/ZCW-OOP-Casino
Segui
1
Vota
0
Forka
0
Codice
Problemi
0
Pull Requests
0
Rilasci
0
Wiki
Activity
12
Commit
1
Ramo (Branch)
Albero (Tree):
cc9c893585
master
Rami (Branch)
Tag
${ item.name }
Create branch
${ searchTerm }
from 'cc9c893585'
${ noResults }
ZCW-OOP-Casino
/
README.md
README.md
1.3KB
Cronologia
Originale
TC-Casino
Objective:
To create a casino simulation.
Minimum Viable Product (MVP)
Your application must have at the very least 3 games:
Go Fish a card game
BlackJack a card game
Craps a dice game
Specs
This repo contains a
UML
to help get you started.
The project should include some concept of
Player
class
Player
objects should be created upon input from a user.
Game
interface
Contract which ensures that a class enforces some aspect of
playing
.
Gamble
interface
Contract which ensures that a class enforces some aspect of
waging money
.
Developmental Notes
Go fish is a friendly game and should not involve gambling.
BlackJack
and
GoFish
are both Card Games and should therefore inherit from a common
CardGame
.
Any common logic or fields between the games should live CardGame class,
not
BlackJack
nor
GoFish.
The UML provided is missing classes, properties, and definitions required to complete this project.
You must have a completed and approved UML diagram before you proceed to do any development
You can either work by yourself , or in a group no bigger than 3.
All public methods should be tested.