Questo sito funziona meglio con JavaScript
Home
Esplora
Yoda
Portal
Forum
Aiuto
Accedi
Cohort4.2
/
ZCW-OOP-Casino
forkato da
ZipCodeWilmington/ZCW-OOP-Casino
Segui
7
Vota
0
Forka
40
Codice
Problemi
0
Pull Requests
35
Rilasci
0
Wiki
Activity
17
Commit
1
Ramo (Branch)
Albero (Tree):
9aae8edf42
master
Rami (Branch)
Tag
${ item.name }
Create branch
${ searchTerm }
from '9aae8edf42'
${ noResults }
ZCW-OOP-Casino
/
README.md
README.md
999B
Cronologia
Originale
ZCW-Casino
Objective:
To create a casino simulation.
Minimum Viable Product (MVP)
Your application must have at the very least 3 games:
Go Fish a card game
BlackJack a card game
Craps a dice game
Specs
The project should include some concept of
Player
class
Player
objects should be created upon input from a user.
Game
interface
Contract which ensures that a class enforces some aspect of
playing
.
Gamble
interface
Contract which ensures that a class enforces some aspect of
waging money
.
Developmental Notes
Go fish is a friendly game and should not involve gambling.
BlackJack
and
GoFish
are both Card Games and should therefore inherit from a common
CardGame
.
Any common logic or fields between the games should live CardGame class,
not
BlackJack
nor
GoFish.
You must have a completed and approved UML diagram before you proceed to do any development
All public methods should be tested.