Write bunch of java to solve a series of requirements and pass a series of tests to prove your code works the way it should.

WriteIFs.java 2.4KB

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  1. /**
  2. * Write a description of class WriteIFs here.
  3. *
  4. * @author (your name)
  5. * @version (a version number or a date)
  6. */
  7. public class WriteIFs
  8. {
  9. int x;
  10. int tt_t;
  11. int tt_s;
  12. int oo1, oo2;
  13. String ss;
  14. /**
  15. * Constructor for objects of class WriteIFs
  16. */
  17. public WriteIFs()
  18. {
  19. // initialise instance variables
  20. x = 0;
  21. tt_t = 0;
  22. tt_s = 1;
  23. ss = "";
  24. oo1 = 61;
  25. oo2 = 49;
  26. }
  27. // public void playerDied(boolean player1) {
  28. // //Write an IF statement that checks “player1.isAlive()”
  29. // //and if that’s false, calls “displayGameOver(player1)”
  30. // if (player1) {
  31. // displayGameOver(player1);
  32. // }
  33. // }
  34. public String thermoSTAT(int room) {
  35. // Write an IF statement that checks the
  36. // “temperature(room)” and if that check is less than 70,
  37. // calls “heatOn()” else calls “coolOn()”
  38. if (tempurature(room) < 70) {
  39. heatOn();
  40. } else {
  41. coolOn();}
  42. return this.ss;
  43. }
  44. public void fireplaceControl(Object fireplace1) {
  45. // Write an IF statement that checks
  46. // “outsideTemp()” is less than 50
  47. // AND
  48. // “insideTemp()” is less than 62,
  49. // calls “startAFire(fireplace1)”
  50. if (outsideTemp() < 50 || insideTemp() < 62){
  51. startAFire(fireplace1);
  52. }
  53. }
  54. public void checkFuel(double fuelLevel) {
  55. // Write an IF statement that checks “fuelLevel”
  56. // and if that check is less than 0.08, calls “refuel()”
  57. if(fuelLevel < .08){
  58. refuel();
  59. }
  60. }
  61. /**
  62. * Pay no attention to the code below this point.
  63. *
  64. *
  65. *
  66. * /
  67. /**
  68. *
  69. */
  70. // associated routines
  71. public boolean isAlive(boolean p) {
  72. return !p;
  73. }
  74. private int tempurature(int t) {
  75. return t+2;
  76. }
  77. private void heatOn() {
  78. this.ss = "heating";
  79. }
  80. private void coolOn() {
  81. this.ss = "cooling";
  82. }
  83. private int insideTemp() {
  84. return oo1;
  85. }
  86. private int outsideTemp() {
  87. return oo2;
  88. }
  89. private void startAFire(Object o) {
  90. this.tt_s = 213;
  91. }
  92. private void refuel() {
  93. this.x = 99;
  94. }
  95. private void displayGameOver(boolean b) {
  96. this.ss = "Game Over!";
  97. }
  98. }