/** * TicketMachine models a naive ticket machine that issues * flat-fare tickets. * The price of a ticket is specified via the constructor. * It is a naive machine in the sense that it trusts its users * to insert enough money before trying to print a ticket. * It also assumes that users enter sensible amounts. * * @author David J. Barnes and Michael Kolling * @version 2008.03.30 */ public class TicketMachine { // The price of a ticket from this machine. private int price; // The amount of money entered by a customer so far. private int balance; // The total amount of money collected by this machine. private int total; public void prompt() { System.out.println("Please insert the correct amount of money."); } /** * Create a machine that issues tickets of the given price. * Note that the price must be greater than zero, and there * are no checks to ensure this. */ public TicketMachine(int ticketCost) { price = ticketCost; balance = 0; total = 0; } /** * Return the price of a ticket. */ public int getPrice() { return price; } /** * Return the amount of money already inserted for the * next ticket. */ public int getBalance() { return balance; } /** * Receive an amount of money in cents from a customer. */ public void insertMoney(int amount) { if (amount >= 0) { balance = balance + amount; } else { System.out.println("Use a positive amount: " + amount); } } /** * Print a ticket. * Update the total collected and * reduce the balance to zero. */ public void printTicket() { if (balance >= price) { // Simulate the printing of a ticket. System.out.println("##################"); System.out.println("# The BlueJ Line"); System.out.println("# Ticket"); System.out.println("# " + price + " cents."); System.out.println("##################"); System.out.println(); // Update the total collected with the balance. total = total + price; // new balance balance = balance - price; } else { System.out.println("You must insert at least: " + (price - balance) + " cents."); } } //Balance life// public int refundBalance() { int amountToRefund; amountToRefund = balance; balance = 0; return amountToRefund; } }