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@@ -8,8 +8,8 @@ There is 35 pages of reading and exercises in the chapter.
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 Work through all these exercises. You edit this file with your answers for these exercises.
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 ### Exercise 2.1
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-* Create a TicketMachine object on the object bench.
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-* Upon viewing its methods, `getBalance`, `getPrice`, `insertMoney`, `printTicket`.
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+* Create a `TicketMachine` object on the object bench.
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+* The following methods should be available upon invoking it from the object bench `getBalance`, `getPrice`, `insertMoney`, `printTicket`.
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 * Use `getPrice` method to view the value of the price of the tickets that was set when this object was created.
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 * Use `insertMoney` method to simulate inserting an amount of money into the machine.
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 * Use `getBalance` to check that the machine has a record of the amount inserted.