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@@ -8,8 +8,8 @@ There is 35 pages of reading and exercises in the chapter.
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 Work through all these exercises. You edit this file with your answers for these exercises.
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 ### Exercise 2.1
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-* Create a `TicketMachine` object on the object bench.
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-* The following methods should be available upon invoking it from the object bench `getBalance`, `getPrice`, `insertMoney`, `printTicket`.
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+* Create a TicketMachine object on the object bench.
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+* Upon viewing its methods, `getBalance`, `getPrice`, `insertMoney`, `printTicket`.
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 * Use `getPrice` method to view the value of the price of the tickets that was set when this object was created.
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 * Use `insertMoney` method to simulate inserting an amount of money into the machine.
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 * Use `getBalance` to check that the machine has a record of the amount inserted.
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 ### Exercise 2.11
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 * What do you think is the type of each of the following fields?
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-```
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+```java
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 private int count;
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 private Student representative;
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 private Server host;
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 ### Exercise 2.12
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 * What are the names of the following fields?
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-```
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+```java
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 private boolean alive;
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 private Person tutor;
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 private Game game;
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 ### Exercise 2.13
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 In the following field declaration from the TicketMachine class<br>
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-```
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+```java
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 private int price;
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-```<br>
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+```
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 does it matter which order the three words appear in?
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 * Edit the `TicketMachine` class to try different orderings. After each change, close the editor.
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 	* Does the appearance of the class diagram after each change give you a clue as to whether or not other orderings are
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 possible?