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 # TC-Casino
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-* So in this lab you will be creating a casino based game.
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+* Objective:
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+ * To create a casino simulation.
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 ## Minimum Viable Product (MVP)
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 * Your application must have at the very least 3 games:
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 ## Specs
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 * This repo contains a file named [UML.pdf](https://github.com/Zipcoder/CR-MacroLabs-OOP-Casino/blob/master/UML.pdf)
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 * The UML displays 2 interfaces which you have to create: `Game`, and `Gamble`
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-  * Each Game must implement the `Game` interface
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-  * Games that involve gambling should implement `Gamble`.
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+ * Each Game must implement the `Game` interface
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+ * Games that involve gambling should implement `Gamble`.
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+* The project should include some concept of
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+ * `Player` class
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+  * `Player` objects should be created upon input from a user.
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+ * `Game` interface
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+  * Contract which ensures that a class enforces some aspect of _playing_.
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+ * `Gamble` interface
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+  * Contract which ensures that a class enforces some aspect of _waging money_.
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+  
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 ## Developmental Notes
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 * Go fish is a friendly game and should not involve gambling.
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 * The UML provided is missing classes, properties, and definitions required to complete this project.
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 * You must have a completed and approved UML diagram before you proceed to do any development
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 * You can either work by yourself , or in a group no bigger than 3.
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+* All public methods should be tested.