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      README.md

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README.md Прегледај датотеку

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-# Ol' McFroilan Had a Farm
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-* **Objective:** To implement a system indicative of a Farm environment
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-* **Purpose:** To demonstrate [multi-inheritence design issues](https://www.geeksforgeeks.org/java-and-multiple-inheritance/)
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-* **Prerequesites:** A `UML` approved by an instructor.
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-
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-
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-# Setting the Plot...
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-
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-* Consider a system in which
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-	* `Eater` can `eat` an `Edible `object.
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-	* `NoiseMaker` can `makeNoise`
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-	* `Animal` is a `NoiseMaker` and `Eater`
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-		* `Horse` is an `Animal` and `Rideable`
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-		* `Chicken` is an `Animal` and a `Produce` which `yield` an `EdibleEgg` if `hasBeenFertilized` flag is `false`.
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-
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-	* `Rider` can `mount` and `dismount` a `Rideable` object.
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-	* `Botanist` can `plant` a `Crop` in a `CropRow`.
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-	* `CropRow` can store a single row of `crop`.
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-	* `Field` can store many `CropRow`
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-	* `Vehicle` are `NoiseMaker` and `Rideable`
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-		* `FarmVehicle` can `operate` on a `Farm`
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-			* `Tractor` is a `FarmVehicle` which can `harvest` a `Crop`.
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-
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-		* `Aircraft` are `Vehicle` which can  `fly`
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-			* `CropDuster` is a `FarmVehicle` and `Aircraft` which can `fertilize` a `CropRow`
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-
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-
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-	* `Produce` can `yield` an `Edible` object depending on their `hasBeenFertilized` [flag](https://en.wikipedia.org/wiki/Boolean_flag).
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-		* `Crop` is a `Produce` which can `yield` an `Edible` object depending on its `hasBeenHarvested` and `hasBeenFertilized` flag.
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-			* `CornStalk` is a `Crop` which can `yield` a `EarCorn`
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-			* `TomatoPlant` is a `Crop` which can `yield` a `Tomato`
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-
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-	* `Person` can `makeNoise` and can `eat` an `Edible` object.
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-	* `Farmer` is an `Eater`, a `Rider`, a `Botanist`, and a `Person`.
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-	* `Stable` stores many `Horse`.
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-	* `FarmHouse` stores many `Person`
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-	* `ChickenCoop` stores many `Chicken`
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-	* `Farm` stores many `Stable`, many `ChickenCoop`, and a single `FarmHouse`
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-
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-# Establishing The Plot
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-
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-* `Froilan`, a `Farmer` has a `Farm` consisting of
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-	* 1 `Field` of 5 `CropRow`.
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-		* Row 1 has `Corn`
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-		* Row 2 has `Tomato`
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-		* Row 3 and beyond grows arbitrary vegetation.
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-
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-	* 15 `Chicken` across 4 `ChickenCoop`
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-	* 10 `Horse` across 3 `Stable`.
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-	* 2 `FarmVehicle`
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-	* 1 `Aircraft`
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-	* His sister, `Froilanda`, is a `Pilot` who uses a `CropDuster`.
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-
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-
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-
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-# The Plot Thickens...
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-* Create a test cases which simulate a typical work-week for `Froilan` and `Froilanda`.
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-	* The accumulation of your test cases should ensure at least 80% test coverage.
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-
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-* The first few weekdays have already been considered for you.
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-* Create a separate Test class for each day in the following scenario.
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-	* As a farmer, Froilan must stick to a rigorous agricultural routine.
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-		* Every morning, `Froilan` and `Froilanda` begin their morning by
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-			* Riding each `Horse` in each `Stable`.
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-			* Feeding each `Horse` 3 ear of `Corn`.
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-			* For breakfast,
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-				* `Froilan` eats 1 `EarCorn`, 2 `Tomoato`, and 5 `Egg`.
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-				* `Froilanda` eats 2 `EarCorn`, 1 `Tomoato`, and 2 `Egg`.
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-
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-		* `Sunday`, `Froilan` plants 3 different type of `Crop` in his first, second, and third `CropRow`.
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-		* On `Monday`, his sister, `Froilanda` uses the `CropDuster` to `fly` over the `Field` and `fertilize` each of the `CropRow`
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-		* On `Tuesday`, `Froilan` uses his `Tractor` to `harvest` each `Crop` in each `CropRow`.
1
+# Ol' McFroilan Had a Farm
2
+* **Objective:** To implement a system indicative of a Farm environment
3
+* **Purpose:** To demonstrate [multi-inheritence design issues](https://www.geeksforgeeks.org/java-and-multiple-inheritance/)
4
+* **Prerequesites:** A `UML` approved by an instructor.
5
+
6
+
7
+# Setting the Plot...
8
+
9
+* Consider a system in which
10
+	* `Eater` can `eat` an `Edible `object.
11
+	* `NoiseMaker` can `makeNoise`
12
+	* `Animal` is a `NoiseMaker` and `Eater`
13
+		* `Horse` is an `Animal` and `Rideable`
14
+		* `Chicken` is an `Animal` and a `Produce` which `yield` an `EdibleEgg` if `hasBeenFertilized` flag is `false`.
15
+
16
+	* `Rider` can `mount` and `dismount` a `Rideable` object.
17
+	* `Botanist` can `plant` a `Crop` in a `CropRow`.
18
+	* `CropRow` can store a single row of `crop`.
19
+	* `Field` can store many `CropRow`
20
+	* `Vehicle` are `NoiseMaker` and `Rideable`
21
+		* `FarmVehicle` can `operate` on a `Farm`
22
+			* `Tractor` is a `FarmVehicle` which can `harvest` a `Crop`.
23
+
24
+		* `Aircraft` are `Vehicle` which can  `fly`
25
+			* `CropDuster` is a `FarmVehicle` and `Aircraft` which can `fertilize` a `CropRow`
26
+
27
+
28
+	* `Produce` can `yield` an `Edible` object depending on their `hasBeenFertilized` [flag](https://en.wikipedia.org/wiki/Boolean_flag).
29
+		* `Crop` is a `Produce` which can `yield` an `Edible` object depending on its `hasBeenHarvested` and `hasBeenFertilized` flag.
30
+			* `CornStalk` is a `Crop` which can `yield` a `EarCorn`
31
+			* `TomatoPlant` is a `Crop` which can `yield` a `Tomato`
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+
33
+	* `Person` can `makeNoise` and can `eat` an `Edible` object.
34
+	* `Farmer` is an `Eater`, a `Rider`, a `Botanist`, and a `Person`.
35
+	* `Stable` stores many `Horse`.
36
+	* `FarmHouse` stores many `Person`
37
+	* `ChickenCoop` stores many `Chicken`
38
+	* `Farm` stores many `Stable`, many `ChickenCoop`, and a single `FarmHouse`
39
+
40
+# Establishing The Plot
41
+
42
+* `Froilan`, a `Farmer` has a `Farm` consisting of
43
+	* 1 `Field` of 5 `CropRow`.
44
+		* Row 1 has `Corn`
45
+		* Row 2 has `Tomato`
46
+		* Row 3 and beyond grows arbitrary vegetation.
47
+
48
+	* 15 `Chicken` across 4 `ChickenCoop`
49
+	* 10 `Horse` across 3 `Stable`.
50
+	* 2 `FarmVehicle`
51
+	* 1 `Aircraft`
52
+	* His sister, `Froilanda`, is a `Pilot`, who uses a `CropDuster`. She is not a `Farmer`.
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+	* His brother, `Freelan`, is a `Pilot` and a `Farmer`. 
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+
55
+
56
+
57
+# The Plot Thickens...
58
+* Create a test cases which simulate a typical work-week for `Froilan` and `Froilanda`.
59
+	* The accumulation of your test cases should ensure at least 80% test coverage.
60
+
61
+* The first few weekdays have already been considered for you.
62
+* Create a separate Test class for each day in the following scenario.
63
+	* As a farmer, Froilan must stick to a rigorous agricultural routine.
64
+		* Every morning, `Froilan`, `Froilanda`, and `Freelan` begin their morning by
65
+			* Riding each `Horse` in each `Stable`.
66
+			* Feeding each `Horse` 3 ear of `Corn`.
67
+			* For breakfast,
68
+				* `Froilan` eats 1 `EarCorn`, 2 `Tomoato`, and 5 `Egg`.
69
+				* `Froilanda` eats 2 `EarCorn`, 1 `Tomoato`, and 2 `Egg`.
70
+				* `Freelan` eats 5 `EarCorn`, 3 `Tomoato`, and 2 `Egg`.
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+
72
+		* `Sunday`, `Froilan` and `Freelan` plant 3 different type of `Crop` in his first, second, and third `CropRow`.
73
+		* On `Monday`, his sister, `Froilanda` uses the `CropDuster` to `fly` over the `Field` and `fertilize` each of the `CropRow`
74
+		* On `Tuesday`, `Froilan` uses his `Tractor` to `harvest` each `Crop` in each `CropRow`.